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Evgeni Gousev
Senior Director, в Qualcomm Research
analytics, application software, art, augmented reality, backup, bit, camera, cloud computing, computer, computer data storage, computer hardware, computer science conference, computer science conference 2020, computer vision, computing, data mining, deep learning, deep learning 2020, dimension, home automation, information, information technology, information technology 2020, information technology conference , infrastructure, innovation, investment, laptop, machine learning tutorials, microcontroller, mind, neural network, news, online and offline, perception, reason, research, samsung, science, signal, silicon valley, smartphone, social media, software , space, sustainable development goals, tablet computer, technology, time, tinyml asia 2020, tinyml conference 2020, tinyml2020, venture capital, virtual reality, visual perception, youtube
Tom Furness
Professor, Inventor, Virtual Reality Pioneer, Entrepreneur в University of Washington
apple, attention, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, carnegie mellon university, child, entertainment, epiphany (feeling), feeling, future, guard rail, memory, minecraft, news, oculus rift, ray kurzweil, reality, sense, simulation, space, standardized test, technological singularity, technology, violence, virtual reality, virtual reality headset, virtual world
Urho Konttori
Chief Product Officer в Varjo Technologies
augmented world expo, awe conference 2020, awe online 2020, awe usa 2020, awe2020, calibration, classroom, collaboration tool, computer, computer file, eye tracking, laptop, mixed reality, motion simulator, reality, research, simulation, space, statistics, tool, training, unity (game engine), usability testing, use case, verification and validation, virtual reality, virtual reality headset, virtual world, visualization (graphics), xbox one
Luke Ritchie
Head of XR в Nexus Studios
awe conference 2020, 3d computer graphics, 3d modeling, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, basketball, big tech, camera, celebrity, digital copy, digital twin, entertainment, facebook, future, google, mass media, mobile phone, mobile web, museum, social media, space, startup company, telephone, use case, video, wayfinding, web application, xbox game studios
Rosario B. Casas
Co-Founder & CEO в VR Americas
analytics, apple inc., ar, augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2019, behavior, bit, body language, communication, computer hardware, computer security, computing, education, emotion, employment, enterprise software, entrepreneurship, google, great recession, health, hispanic and latino americans, infrastructure, intelligence, internet, internet of things, internet privacy, intrapreneurship, job interview, leadership, microsoft, mobile app, mr, nonverbal communication, occupational safety and health, personal data, privacy, quality of life, regulatory compliance, risk, rosario b casas, security, siri, software , space, spatial computing, sustainability, technology, universe, virtual reality, vr, www.vramericas.com, xr
Bernard Francois
Founder в PreviewLabs
analytics, attention, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, brainstorming, client (computing), computer monitor, concept, data, design, feeling, generation, hypothesis, information, light, multiplayer video game, quantitative research, reality, scientific method, server (computing), simulation, social media, space, traffic light, virtual reality, virtual reality headset, website wireframe
Karthik Patanjali
Graphics/Multimedia Editor в The New York Times
augmented world expo, awe conference, awe conference 2020, awe expo, awe expo 2020, awe online 2020, awe usa 2020, breaking news, camera, graphics, hasselblad, journalism, moon, moon landing, narrative, news, panorama, particulates, perspective (graphical), photography, reality, reason, simulation, space, storytelling, the new york times, transmission (medicine), use case, virtual reality, virus, visualization (graphics), wildfire
Timoni West
Director of XR Research в Unity Technologies
arpanet, as we may think, attention, augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2020, comedy, computer hardware, computing, consciousness, conversation, creativity, cybernetics, data, experience, fiction, form factor (mobile phones), head-mounted display, human enhancement, internet, knowledge, library, map, mars, mass, memory, mobile app, museum, operating system, oral tradition, race (human categorization), reality, reason, research, simulation, smartphone, space, storytelling, time, uber, ubiquitous computing, unity (game engine), virtual reality, wallace and gromit, wysiwyg, youtube
Lewey Geselowitz
Data Lead в Unity Technologies
augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, comedy, computing, data, experience, fiction, head-mounted display, library, map, mars, mass, mobile app, museum, reality, research, simulation, space, storytelling, time, uber, unity (game engine), wallace and gromit, wysiwyg, youtube
Jamie Innes
Creative Product Lead в Fictioneers
augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, comedy, computing, data, experience, fiction, head-mounted display, library, map, mars, mass, mobile app, museum, reality, research, simulation, space, storytelling, time, uber, unity (game engine), wallace and gromit, wysiwyg, youtube
Phil Chaco
Product Lead в Unity Technologies
augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, comedy, computing, data, experience, fiction, head-mounted display, library, map, mars, mass, mobile app, museum, reality, research, simulation, space, storytelling, time, uber, unity (game engine), wallace and gromit, wysiwyg, youtube
William Humphrey
Studio Director Sugar Creative (a Co-Owner of Fictioneers) в Sugar Creative & Fictioneers
awe usa 2020, architecture, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, behavior, coffee, data, email, experience, fiction, imagination, income, income tax, information, intelligence, mars, matter, music, simulation, space, speech recognition, tax, the walt disney company, trailer (promotion), user experience, user experience design, user-generated content, youtube
Minhyul Olivia Bae
Senior 3D Generalist в Verizon 5G Labs
awe usa 2020, 3d computer graphics, 3d printing, art, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, brainstorming, communication, computer vision, concept, concept art, education, entertainment, feeling, gesture, graphics, graphics processing unit, htc, htc vive, lighting, personal computer, pleasure, proprietary software, sms, space, target audience, virtual reality
James Ashley
Lead 3D Developer в Vimaec, Llc
api, apple inc., augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, computer hardware, dialogue, facebook, goal, google, ios, johnny mnemonic (film), magic leap, microsoft, microsoft hololens, mixed reality, mobile app, nothing, reality, reason, second screen, space, twitter, understanding, unity (game engine), virtual reality, virtual reality headset
Yuliya Parshina-Kottas
Immersive Storytelling - Graphics and Multimedia Editor в The New York Times
aaliyah, aerosol, augmented reality, augmented world expo, avatar (computing), awe conference, awe conference 2020, awe expo, awe expo 2020, awe online 2020, awe usa 2020, brainstorming, breaking news, camera, facebook, graphics, hasselblad, innovation, journalism, mockup, moon, moon landing, multimedia, multiple-camera setup, museum, narrative, news, panorama, particulates, perspective (graphical), photography, real-time computer graphics, reality, reason, simulation, space, sport, storytelling, streaming media, the new york times, time, transmission (medicine), truth, unity (game engine), use case, video game, virtual reality, virtual reality headset, virtual world, virus, visualization (graphics), web application, wildfire
Hannah Scurfield
Sr. Design Research Manager, Mobile & Spatial Computing в EBay
angry birds (video game), auggie awards, auggie awards 2020, augmented reality, awe conference, awe conference 2020, awe expo, awe expo 2020, awe online 2020, awe usa 2020, computer vision, experience, eye tracking, future, human–computer interaction, innovation, interaction design, joke, keyboard technology, lo-fi music, microsoft hololens, mind, mobile phone, physics, reality, reason, research, smartphone, space, spatial computing, target audience, user experience, virtual reality
Todd Shaiman
Head of Immersive Arts в Google
art, auggie awards, auggie awards 2020, awe conference, awe conference 2020, awe expo, awe expo 2020, awe online 2020, awe usa 2020, donald glover, fiction, google, google cardboard, google daydream, human, humility, imagination, mind, mobile device, onboarding, pixar, science, search engine, space, spotify, stranger things, technology, usability, user-generated content, virtual reality, virtual reality headset, wearable technology, youtube
Said Bakadir
Qualcomm Technologies, Inc. в Director, Product Management
awe usa 2020, auggie awards, auggie awards 2020, augmented reality, awe conference, awe conference 2020, awe expo, awe expo 2020, awe online 2020, bandwidth (computing), cable television, camera, direct memory access, emotion, entertainment, field of view, glasses, health care, health professional, health technology, human, immersion (virtual reality), physical therapy, reality, smartphone, space, stroke, virtual reality, virtual reality headset, visual perception, wi-fi, wireless, wireless network
Semir Haddad
Senior Director Product Marketing в Eta Compute
accelerometer, active-pixel sensor, algorithm, amazon alexa, api, application software, artificial intelligence 2020, bluetooth, camera, car, central processing unit, cloud computing, cmos, compiler, computer, computer hardware, computer science, computer science 2021, computer science event 2021, computer vision, deep learning, digital signal processor, electrical connector, engine, eye, google, graphics display resolution, grayscale, himax, home theater pc, inference, information technology, information technology & services , information technology conference , integrated circuit, intelligence, interface (computing), latency (engineering), library (computing), lighting, linkedin, low-power electronics, machine, machine learning, machine learning 2021, machine learning techniques, machine learning technologie, machine learning technologies , machine learning tools, microphone, mind, music, open-source software, pixel, pleasure, program optimization, relay, semir haddad, sense, sensor, serial port, smartphone, snapchat, software , space, speech recognition, spotify, talk by semir haddad, tampa, florida, tinyml asia 2020, tinyml conference 2020, tinyml foundation, tinyml2021, tinyml2021 talk, toyota prius, twitter, usb, use case, vibration, wikipedia
Justin Solomon
Associate Professor в Massachusetts Institute of Technology
3d computer graphics, 3d modeling, area, artificial intelligence, automl, bias of an estimator, computer science, computer vision, computer-aided design, contour line, deep learning, distance, function (mathematics), geometric primitive, geometry, graph networks, iclr 2021, iclr virtual conference , information, interpolation, interval (mathematics), machine learning, manifold, mesh, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, occam's razor, parameter, physics, point cloud, polygon mesh, rendering (computer graphics), simulation, solid modeling, space, sphere, surface area, template (c++), topology
Mikhail Bessmelts
Assistant Professor в University of Montreal
3d computer graphics, 3d modeling, area, artificial intelligence, automl, bias of an estimator, computer science, computer vision, computer-aided design, contour line, deep learning, distance, function (mathematics), geometric primitive, geometry, graph networks, iclr 2021, iclr virtual conference , information, interpolation, interval (mathematics), machine learning, manifold, mesh, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, occam's razor, parameter, physics, point cloud, polygon mesh, rendering (computer graphics), simulation, solid modeling, space, sphere, surface area, template (c++), topology
Dmitriy Smirnov
PhD student в Massachusetts Institute of Technology
3d computer graphics, 3d modeling, area, artificial intelligence, automl, bias of an estimator, computer science, computer vision, computer-aided design, contour line, deep learning, distance, function (mathematics), geometric primitive, geometry, graph networks, iclr 2021, iclr virtual conference , information, interpolation, interval (mathematics), machine learning, manifold, mesh, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, occam's razor, parameter, physics, point cloud, polygon mesh, rendering (computer graphics), simulation, solid modeling, space, sphere, surface area, template (c++), topology
Bruce Large
Principal OT Cyber Security Architect в CyberCX
authentication, business, cloud computing security, computer security, cyber security, cybersecurity architecture, dcs environments, design, electrical grid, electronic engineering, engineering, ics, ics certification, industrial control systems, industrial security, internet, language, multi-factor authentication, nerc, nerc certification, nerc cip, network security, password, procurement, radio, rail transport, renewable energy, risk management, sans ics, sans institute, sansics, scada, situation awareness, smart grid, space, strategy, supply chain, telecommunication, vulnerability (computing)
Roland Kuhn
CTO в Actyx AG
bluetooth, book, communication protocol, computer data storage, computer programming, computing, consensus (computer science), digital transformation, digital twin, engineering, internet, internet of things, laptop, logistics, machine, mechanical engineering, mobile app, programmer, reactive, robot, software , space, summit, system, tablet computer, wi-fi, world wide web
Allard Buijze
CTO в AxonIQ
api, behavior, bit, communication, complexity, database, design, event-driven architecture, feedback, information, microservices, microsoft powerpoint, modular programming, modularity, mr. miyagi, network topology, nothing, point of sale, pricing strategies, reactive, solution, space, spacetime, summit, technical debt, time, truth
Alexander Ecker
Professor of Data Science в The University of Göttingen
artificial intelligence, attention, automl, bacon, cerebral cortex, china, cinema of india, cognitive science, computer science, computer vision, curve, data, data file, data set, deep learning, experience, experiment, food, iclr 2021, iclr 2021 spotlight, iclr virtual conference , license, machine learning, map, meat, monkey, multitask learning, nerve, nerve root, network architecture, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, neuroscience, news, penis, recitation, redoubt, representation learning, space, tatian, transfer learning
Erick Cobos
Baylor College of Medicine в Research Associate
artificial intelligence, attention, automl, bacon, cerebral cortex, china, cinema of india, cognitive science, computer science, computer vision, curve, data, data file, data set, deep learning, experience, experiment, food, iclr 2021, iclr 2021 spotlight, iclr virtual conference , license, machine learning, map, meat, monkey, multitask learning, nerve, nerve root, network architecture, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, neuroscience, news, penis, recitation, redoubt, representation learning, space, tatian, transfer learning
Taliah Muhammad
Research Assistant в Baylor College of Medicine
artificial intelligence, attention, automl, bacon, cerebral cortex, china, cinema of india, cognitive science, computer science, computer vision, curve, data, data file, data set, deep learning, experience, experiment, food, iclr 2021, iclr 2021 spotlight, iclr virtual conference , license, machine learning, map, meat, monkey, multitask learning, nerve, nerve root, network architecture, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, neuroscience, news, penis, recitation, redoubt, representation learning, space, tatian, transfer learning
Edgar Y. Walker
Postdoctoral Researcher в University of Tuebingen
artificial intelligence, attention, automl, bacon, cerebral cortex, china, cinema of india, cognitive science, computer science, computer vision, curve, data, data file, data set, deep learning, experience, experiment, food, iclr 2021, iclr 2021 spotlight, iclr virtual conference , license, machine learning, map, meat, monkey, multitask learning, nerve, nerve root, network architecture, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, neuroscience, news, penis, recitation, redoubt, representation learning, space, tatian, transfer learning
Eric I. Wang
Consultant в Baylor College of Medicine
artificial intelligence, attention, automl, bacon, cerebral cortex, china, cinema of india, cognitive science, computer science, computer vision, curve, data, data file, data set, deep learning, experience, experiment, food, iclr 2021, iclr 2021 spotlight, iclr virtual conference , license, machine learning, map, meat, monkey, multitask learning, nerve, nerve root, network architecture, network optimization , neural and evolutianary computing, neural architecture search, neural network architectures, neural networks, neuroscience, news, penis, recitation, redoubt, representation learning, space, tatian, transfer learning
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