Principal Accessibility Architect at Microsoft
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I am an author and strategist who has pushed to make the world more equitable since 1995. I co-wrote “Universal Design for Web Applications” with Matt May (O’Reilly, 2008) and edited Web Content Accessibility Guidelines 1.0 and 2.0. I have appeared as Wonder Woman in a web comic with the other HTML5 Super Friends and as myself at Ignite Seattle. In 2014, I gave a short keynote at OSCON, “Introvert? Extrovert? Klingon? We’ve got you covered.”
As a Principal Accessibility Architect at Microsoft, I lead AI for Accessibility–a $25 million grant program that aims to accelerate the development of accessible and intelligent AI solutions that amplify human capability for the more than 1 billion people worldwide with a disability. Previously, I helped start the infusion of accessibility throughout Microsoft’s internal engineering systems; worked to make Visual Studio Team Services more accessible; shepherded Web Content Accessibility Guidelines 1.0 and 2.0. as staff for the World Wide Web Consortium (W3C); helped the University of Washington’s AccessComputing project increase the number of people with disabilities in computing fields; contributed to the development of WebAnywhere–a screen reader on the go; and independently consulted for companies including Microsoft, Google, and Adobe to integrate universal design into their products and as a consultant for the American Foundation for the Blind. I have a B.S. in Computer Science and M.S. in Industrial Engineering/Human Factors.
Wendy Chisholm in talks
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