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Jalina Stewart
Chief Experience Officer, CXO at BLANK XR
5g, auggie awards, auggie awards 2020, augmented reality, awe conference, awe conference 2020, awe expo, awe expo 2020, awe online 2020, awe usa 2020, brand, computer hardware, desktop computer, digital media, end user, google, google stadia, immersion (virtual reality), instagram, internet celebrity, microsoft hololens, mobile phone, mobile web, multimedia, netflix, streaming media, tablet computer, unity (game engine), video game, virtual reality, volumetric video, world wide web, youtube
Tracy Huston
Co-Founder at ViRSE
2d computer graphics, 3d computer graphics, 3d film, 3d modeling, 3d rendering, android (operating system), apple inc., augmented world expo, autostereoscopy, awe expo 2020, awe online 2020, awe usa 2020, awe2020, behavior, brand, brand ambassador, brick and mortar, consumer behaviour, covid-19 pandemic, immersion (virtual reality), merchandising, personal computer, rendering (computer graphics), retail, sales, shopping, showroom, smartphone, software release life cycle, stereoscopy
Jan-Erik Vinje
Managing Director and Co-founder at Open AR Cloud
3d computer graphics, 5g, app store (ios/ipados), apple inc., application software, ar, augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2019, awe2020, big data, client (computing), cloud computing, collaboration tool, computer vision, computing, consciousness, data center, digital twin, edge computing, end user, facebook, good and evil, idea, internet, internet of things, jan-erik vinje, jason fox, machine learning, metadata, microsoft, mobile app, mr, observable universe, open ar cloud, open source, privacy, real-time computing, reality, robot, samsung, self-driving car, sense, server (computing), social credit system, software , spatial computing, spatial contextual awareness, starbucks, streaming media, synchronization (computer science), target audience, understanding, virtual reality, vr, web browser, world wide web, xr
Peter Oberdorfer
Founder + Executive Creative Director at TACTIC
awe2020, 3d computer graphics, advertising, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, brand, coca-cola, coca-cola zero sugar, customer experience, fantastic four, game engine, information, jack daniel's, jim beam, lego, microsoft hololens, mobile app, mobile game, social media, soft drink, spider-man, technological convergence, toy, unity (game engine), use case, virtual reality, virtual reality headset
Linda Ricci
CEO at Decahedralist Consulting
advertising campaign, augmented reality, augmented world expo, avatar (computing), awe expo 2020, awe online 2020, awe usa 2020, awe2020, brand, customer experience, digital marketing, education, entertainment, feeling, future, innovation, intelligence, mass media, mobile phone, privacy, reality, sd card, sense, smartphone, social media, social media marketing, time, tool, user interface
Michael Boland
Chief Analyst at ARtillery Intelligence
adoption, advertising, advertising campaign, analytics, android (operating system), apple inc., application software, ar, artillery intelligence, augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2019, awe2020, best practice, brand, brick and mortar, cloud computing, communication, facebook, financial analyst, free-to-play, google, google assistant, industry analyst, instagram, market research, menu, microsoft, microsoft hololens, microsoft windows, microtransaction, mike boland, mind, mobile phone, mr, network effect, oculus vr, operating system, pokémon go, quality of experience, research, retail, search engine results page, smartphone, snapchat, software , spatial computing, statistics, technical support, twitter, use case, utility, virtual reality, vr, wearable computer, windows mobile, xr
Simen Guven
AR/VR Research Manager at IBM T. J. Watson Research Center
augmented world expo, 3d reconstruction, android (operating system), apple inc., application software, artificial neural network, augmented reality, awe expo 2020, awe online 2020, awe usa 2020, awe2020, chatbot, deep learning, entrepreneurship, google play, infrastructure, market (economics), mobile app, mobile phone, natural language processing, privacy, smartphone, streaming media, technical support, time, virtual assistant, visual perception, watson (computer), world wide web
Tom Furness
Professor, Inventor, Virtual Reality Pioneer, Entrepreneur at University of Washington
apple, attention, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, carnegie mellon university, child, entertainment, epiphany (feeling), feeling, future, guard rail, memory, minecraft, news, oculus rift, ray kurzweil, reality, sense, simulation, space, standardized test, technological singularity, technology, violence, virtual reality, virtual reality headset, virtual world
Jono Forbes
MARS UX Tech Lead at Unity Technologies
augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, computing, database, emotion, force, graphical user interface, hidden-surface determination, indie game, infinity, internet of things, menu (computing), mobile app, museum, photogrammetry, robot, simulation, siri, texture mapping, unity (game engine), unity technologies, use case, vertical and horizontal, virtual reality, visualization (graphics), webcam
Andrew Maneri
MARS Content Lead at Unity Technologies
augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, computing, database, emotion, force, graphical user interface, hidden-surface determination, indie game, infinity, internet of things, menu (computing), mobile app, museum, photogrammetry, robot, simulation, siri, texture mapping, unity (game engine), unity technologies, use case, vertical and horizontal, virtual reality, visualization (graphics), webcam
Richard Hess
Immersive Experiences Lead, IT Innovation at Nestlé
advertising, alan smithson, apple inc., ar, augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2019, awe2020, behavior, brand, business model, eden chen, engineering, entertainment, expert, facebook, fishermen labs, food industry, future, immersion (virtual reality), innovation, instagram, interest, jason yim, leadership, macy's, metavrse, microsoft hololens, mixed reality, mohamed rajani, mr, nescafé, nespresso, nestle, onboarding, paramount pictures, problem solving, reality, retail, richard hess, smartglasses, snapchat, social media, spatial computing, supply chain, tablet computer, trigger global, troubleshooting, turnover (employment), video on demand, virtual reality, virtual reality headset, vr, web 2.0, xr
Santiago Alfaro
Research Scientist at Intel
accelerometer, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, camera, computer, digital single-lens reflex camera, electroluminescence, eye, field of view, focal length, form factor (mobile phones), gyroscope, image resolution, lens, light, lighting, oled, optics, panoramic photography, pixel, pixel density, research, samsung galaxy s9, simulation, stereoscopy, video, virtual reality
Rori DuBoff
Managing Director, Strategy & Innovation at Accenture
awe online 2020, 3d modeling, advertising, augmented reality, augmented world expo, awe expo 2020, awe usa 2020, awe2020, brand, consumer confidence, customer experience, fashion, feeling, final good, immersion (virtual reality), innovation, luxury goods, memory, mixed reality, new media, ogilvy (agency), online and offline, online shopping, privacy, questionnaire, retail, virtual reality, virtual reality headset, web banner
Leslie Shannon
Head of Ecosystem and Trend Scouting at Nokia
5g, at&t mobility, augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2020, bandwidth (computing), cloud computing, cloud gaming, computing, end user, extremely high frequency, graphics processing unit, hertz, high frequency, laptop, minecraft earth, mixed reality, mobile app, mobile device, nokia, optical fiber, pokémon go, ray tracing (graphics), reality, sprint corporation, virtual reality, xbox
Alexander Drozdovskiy
Co-Founder at Vergendo
awe conference 2020, awe2020, 3d computer graphics, android (operating system), app store (ios/ipados), apple inc., application software, augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, camera, cloud computing, compass, computer, computer vision, global positioning system, image stitching, ios, navigation, pinterest, pixel, real estate broker, robot, smartglasses, smartphone, software development kit, upload, vehicular automation, youtube
Keith Soljacich
ДолжностьVP/GD Experiential Technology at Digitas North America
apollo 11, apollo program, ar, astronaut, augmented reality, augmented world expo, awe conference, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2019, awe2020, brand, clay weishaar, consumer behaviour, conversation, customer experience, digitas, dream, earth, first man (film), from the earth to the moon (miniseries), google play, hashtag, immersion (virtual reality), john f. kennedy, john f. kennedy presidential library and museum, keith soljacich, lander (spacecraft), mark philip, michael collins (astronaut), millennials, moon, moon landing, mr, multimedia, narrative, nasa, neil armstrong, perception, point of sale, reality television, rocket, saturn v, social media, space rendezvous, space shuttle, space shuttle columbia, spacetime, spatial computing, steam (service), time, touchpoint, twitter, unit9ltd, user-generated content, virtual reality, vr, we choose to go to the moon, xr
Guido Groet
Chief Strategy Officer at Luxexcel
3d printing, amazon alexa, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2020, corrective lens, eyeglass prescription, figure of the earth, glasses, holography, laptop, lens, normal lens, optical lens design, optics, printer (computing), reason, refraction, refractive index, science, silver, smart glass, smartphone, supply chain, walt disney, warehouse
Valentin Heun
Vice President of Innovation Engineering - Leading the Reality Lab at PTC
awe conference 2020, 3d computer graphics, 3d modeling, application software, ar, architecture, arduino, arinaction, augmented reality, augmented world expo, augmentedreality, awe expo 2020, awe online 2020, awe usa 2020, awe2019, awe2020, belt (mechanical), big data, cognition, computer, computer data storage, computer hardware, computer programming, computing, datapoint, desktop computer, desktop metaphor, digital twin, emergingtech, emergingtechnology, emtech, experience, experiment, industrial internet of things, internet, internet of things, internetofthings, interrupt, iot, knowledge, learning, lockout–tagout, machine, mind, mobile app, mobile phone, mr, object (computer science), personal computer, philips hue, printer (computing), ptc, ptc (software company), reality, reason, research, robot, robotics, sense, server (computing), simcity (2013 video game), simulation, smartphone, software , spatial computing, spatial memory, system, technology, throughput, time, use case, user interface, valentin heun, videotelephony, virtual reality, visualization (graphics), voice user interface, volumetric video, vr, world wide web, xr
Eric Mizufuka
Partner Manager, Commercial AR/VR at Lenovo
awe2020, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, brand, business, business model, client (computing), cloud computing, computer hardware, computer security, consumer electronics show, email, innovation, internet, investment fund, learning, lenovo, leverage (finance), mixed reality, mobile app, mobile phone, return on investment, server (computing), technical support, unity (game engine), use case, value proposition, virtual reality headset
David Ripert
CEO at Poplar
3d computer graphics, 3d film, 3d modeling, advertising, augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2020, brand, brand awareness, computer animation, cost per mille, discoverability, facebook, fashion, google, google chrome, instagram, jack daniel's, mobile app, netflix, snapchat, social media, tablet computer, viral video, virtual reality, web banner, youtube
Anders Ribbing
Head of Enterprise at Bublar Group
awe conference 2020, 3d printing, accessibility, attention, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, bit, blended learning, chief executive officer, feedback, fire, htc vive, instructional design, knowledge, learning, oculus (brand), oculus quest, problem solving, productivity, prototype, reality, reason, simulation, smoke, sustainability, technology, training, virtual reality
Luis Bollinger
Co-founder at Holo-Light
awe conference, accuracy and precision, augmented reality, augmented world expo, avatar (computing), awe conference 2020, awe expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, computer-aided design, design, evaluation, expert, file format, input device, iron man, iron man's armor, mechanical engineering, microsoft hololens, microsoft powerpoint, microsoft store, ontology, prototype, qr code, reality, smartglasses, speed, streaming media, stylus (computing), use case, virtual world
Alex Hertel
Co-founder / CEO at Xperiel
application software, augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2020, computer data storage, computer monitor, computer programming, cyberspace, desktop computer, home automation, input/output, internet of things, keyboard technology, mixed reality, mobile operating system, mobile web, operating system, personal computer, smartphone, software , spatial computing, technological convergence, top-down and bottom-up design, touchscreen, user interface, wearable computer
Nicolas Guyon
Co-Founder at Visionaries 777
awe conference 2020, analytics, android (operating system), apple inc., apple maps, augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, digital twin, google, inspection, ios, labour economics, machine vision, microsoft windows, mobile app, online and offline, operating system, product lifecycle, qr code, reality, robot, self-driving car, software , tablet computer, understanding, utility, virtual reality
Jordan Kostelac
Director: PropTech JLL Asia Pacific at JLL
awe conference 2020, analytics, android (operating system), apple inc., apple maps, augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2020, digital twin, google, inspection, ios, labour economics, machine vision, microsoft windows, mobile app, online and offline, operating system, product lifecycle, qr code, reality, robot, self-driving car, software , tablet computer, understanding, utility, virtual reality
Clemens Kirner
CEO & Founder at INS Insider Navigation Systems GmbH
awe conference 2020, analytics, android (operating system), api, apple inc., apple maps, ar, asset management, augmented reality, augmented world expo, awe expo 2020, awe online 2020, awe usa 2020, awe2019, awe2020, centric, clemens kirner, database, digital twin, erik heil, evaluation, facility management, global positioning system, google, information, ins insider navigation systems, inspection, internet of things, ios, labour economics, machine vision, maintenance (technical), map, metadata, microsoft windows, mobile app, mr, navigation, neil levin, online and offline, operating system, powers media, product lifecycle, qr code, reality, robot, self-driving car, showtime (tv network), situation awareness, smartphone, software , spatial computing, tablet computer, understanding, united states navy, utility, virtual reality, vr, wayfinding, wi-fi, world wide web, xr, youtube
Terry Sanderson
Business and Product Development at DreamCraft Attractions
amusement park, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2020, best practice, bicycle handlebar, communication, door, dream, experience, finance, future, future-proof, game engine, ghost, hygiene, knowledge, price, qr code, reality, sanitation, social distancing, symbol, technology, touchpoint, vehicle, virtual reality, virtual reality headset
Sarah Scialli
Mocap Engineer at DreamWorks Animation
awe online 2020, augmented world expo, awe conference 2020, awe expo 2020, awe usa 2020, awe2020, brand, communication, dance, drawing, dreamscape immersive, dreamworks animation, emotion, fantasy world, general mills, guitar, hip hop music, how to train your dragon, imagination, music, qr code, reason, reinforcement, rhythm, rock music, shader, string (music), tekken, trial and error, trolls world tour, virtual reality
Jubin Dave
Product Lead Strategy at DreamWorks Animation
awe online 2020, augmented world expo, awe conference 2020, awe expo 2020, awe usa 2020, awe2020, brand, communication, dance, drawing, dreamscape immersive, dreamworks animation, emotion, fantasy world, general mills, guitar, hip hop music, how to train your dragon, imagination, music, qr code, reason, reinforcement, rhythm, rock music, shader, string (music), tekken, trial and error, trolls world tour, virtual reality
Christina Lee Storm
Manager of Virtual Production (NLAB) at Netflix
awe online 2020, augmented world expo, awe conference 2020, awe expo 2020, awe usa 2020, awe2020, brand, communication, dance, drawing, dreamscape immersive, dreamworks animation, emotion, fantasy world, general mills, guitar, hip hop music, how to train your dragon, imagination, music, qr code, reason, reinforcement, rhythm, rock music, shader, string (music), tekken, trial and error, trolls world tour, virtual reality
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