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Mario Brandenburg
Member of the German Parliament at Deutscher Bundestag
23andme, ai, algorithm, artificialintelligence, bank, berlin, cash, christian lindner, classroom, common sense, computer vision, conference, contract, cryptocurrency, data science, debate, decentralization, deep learning, deeplearning, dystopia, european single market, eye tracking, facebook, free democratic party (germany), future, general data protection regulation, germany, information privacy, investment, ki, künstlicheintelligenz, law, learning, liberalism, machinelearning, newspaper, nothing, pension, privacy, riseofai, roai, robot, science, startup company, statistics, teacher, twitter, type i and type ii errors, uber, upload, wii, wii u, wormhole, zukunft
Aljoscha Burchardt
Principal Researcher at DFKI
algorithm, christian lindner, classroom, common sense, computer vision, contract, debate, european single market, eye tracking, facebook, free democratic party (germany), general data protection regulation, law, learning, nothing, privacy, robot, startup company, statistics, teacher, twitter, type i and type ii errors, wormhole
Urho Konttori
Chief Product Officer at Varjo Technologies
augmented world expo, awe conference 2020, awe online 2020, awe usa 2020, awe2020, calibration, classroom, collaboration tool, computer, computer file, eye tracking, laptop, mixed reality, motion simulator, reality, research, simulation, space, statistics, tool, training, unity (game engine), usability testing, use case, verification and validation, virtual reality, virtual reality headset, virtual world, visualization (graphics), xbox one
Stan Larroque
CEO at LYNX
augmented reality, augmented world expo, awe conference 2020, awe expo 2020, awe online 2020, awe usa 2020, awe2020, eye, eye tracking, frame rate, headset (audio), industrial design, lens, linkedin, magic leap, microphone, music, nothing, optics, phone connector (audio), productivity, samsung galaxy, sd card, smartphone, stereoscopy, twitter, usb, usb-c, virtual reality, virtual reality headset, youtube
Hannah Scurfield
Sr. Design Research Manager, Mobile & Spatial Computing at EBay
angry birds (video game), auggie awards, auggie awards 2020, augmented reality, awe conference, awe conference 2020, awe expo, awe expo 2020, awe online 2020, awe usa 2020, computer vision, experience, eye tracking, future, human–computer interaction, innovation, interaction design, joke, keyboard technology, lo-fi music, microsoft hololens, mind, mobile phone, physics, reality, reason, research, smartphone, space, spatial computing, target audience, user experience, virtual reality
Ravishankar Sivalingam
Sr. Staff Engineer/Manager at Qualcomm
machine learning approaches, accelerometer, algorithm, android (operating system), artificial intelligence, artificial neural network, augmented reality, camera, central processing unit, computer, computer data storage, computer hardware, computer monitor, computer network, computer science, computer science 2021, computer science event, computer science event 2021, convolution, data compression, deep learning, email, embedded system, encryption, engineering, exposure (photography), eye, eye tracking, facial recognition system, filter (signal processing), frame rate, graph (abstract data type), high frame rate, image resolution, innovation, intel, intelligence, internet of things, keyboard technology, language, lawyer, learning, learning rate, lens, low-pass filter, low-power electronics, machine learning, machine learning 2021, machine learning techniques, machine learning technologie, machine learning tools, microsoft, microsoft windows, mixed reality, network optimization , neural network, parameter, perception, pipeline (computing), pixel, plug and play, random-access memory, raster graphics, read-only memory, reason, recurrent neural network, sears, sensor, shutter speed, signal, signal processing, switch, talk by peter schulmeyer, tax, tinyml foundation, tinyml talks 2021, tinyml2021, tinyml2021 talk, tuner (radio), use case, video, virtual reality, virtual reality headset, visual perception, walt disney world, youtube
Vikas Chandra
Director, AI at Facebook Reality Labs
machine learning 2021, artificial intelligence, augmented reality, bandwidth (computing), cloud computing, compiler, computer graphics, computer hardware, computer science, computer science 2021, computer vision, computing, eye tracking, image segmentation, internet, internet access, learning, machine learning, machine learning architectures, machine learning tools, microphone, multimodal interaction, neural network, program optimization, smartphone, software , speech synthesis, tensorflow, tinyml2021, vikas chandra, virtual reality, wireless
Song Chen
Research Scientist at Facebook Reality Labs
song chen tutorial, active-pixel sensor, amplifier, analog-to-digital converter, artificial intelligence, augmented reality, automl, battery charger, camera phone, capacitor, charge-coupled device, clock signal, computer science 2021, computer vision, data compression, electric power, eye tracking, high dynamic range, image noise, image resolution, image sensor, machine learning, machine learning approaches, machine learning architectures, machine learning techniques, machine learning tool, machine learning tools, photography, pixel, power supply, semiconductor device fabrication, signal-to-noise ratio, song chen, tensorflow, tinyml2021, tinyml2021 tutorials, video, virtual reality
Artur Sychov
Founder & CEO at Somnium Space
advertising, art, avatar (computing), brain, elevator, experience, eye tracking, human, imagination, immersion (virtual reality), market (economics), mobile phone, nature, nothing, perception, ready player one (film), reality, reason, stereoscopy, tablet computer, technology, time, virtual reality, virtual reality headset, virtual world
Anand Babu
Head of Kernel at Google Research
advertising, augmented reality, education, ernie (sesame street), eye tracking, incarceration in the united states, innovation, instagram, jim henson, language acquisition, learning, mobile app, oscar the grouch, reality, sandbox game, sesame street, shania twain, social capital, space, the muppets, violence, war on drugs, youtube
Ryan Gill
Co-Founder & CEO at Crucible.Network
augmented reality, brand, brittany kaiser, consumerism, cryptocurrency, direct-to-consumer, economic bubble, eye tracking, game engine, gamification, incentive, metaverse, money, news, octalysis, sense, sneaker collecting, social media, technological singularity, video game, virtual reality, virtual world, web 2.0, youtube
Richard Montmeny
CEO at California Rehabilitation Institute
augmented reality, blockchain, cadaver, chronic condition, digital transformation, digital twin, dissection, emergency department, eye tracking, health care, ibm, internet of medical things, internet of things, linux foundation, machine learning, nvidia, pharmacy, physical examination, population health, radiology, software , telehealth, wearable technology
Kerri-Lynn Primmer Morris
Chief Technology Officer at Microsoft
5g, augmented reality, authentication, biometrics, blockchain, cadaver, chronic condition, clinical trial, cloud computing, computer hardware, computer network, digital transformation, digital twin, dissection, electroencephalography, emergency department, eye tracking, fingerprint, health care, health informatics, ibm, internet of medical things, internet of things, interoperability, inventory, linux foundation, machine learning, medical record, medical ventilator, nvidia, pharmacy, physical examination, population health, privacy, public health surveillance, radiology, remote patient monitoring, software , surgery, surveillance, telehealth, ventilation (architecture), wearable technology, wi-fi
Brian Hamilton
President at Hippo Technologies
augmented reality, blockchain, cadaver, chronic condition, digital transformation, digital twin, dissection, emergency department, eye tracking, health care, ibm, internet of medical things, internet of things, linux foundation, machine learning, nvidia, pharmacy, physical examination, population health, radiology, software , telehealth, wearable technology
Wale Sulaiman
Founder at RNZ Foundation
augmented reality, blockchain, cadaver, chronic condition, digital transformation, digital twin, dissection, emergency department, eye tracking, health care, ibm, internet of medical things, internet of things, linux foundation, machine learning, nvidia, pharmacy, physical examination, population health, radiology, software , telehealth, wearable technology
Ted DellaVecchia
CEO and Managing Partner at Symbotix
5g, augmented reality, automation, blockchain, business model, cadaver, chronic condition, cloud computing, communication protocol, computer data storage, computing, database, digital health, digital transformation, digital twin, dissection, electronic health record, emergency department, eye tracking, health care, health equity, health informatics, health information technology, health insurance portability and accountability act, hospital, ibm, intensive care unit, internet of medical things, internet of things, interoperability, linux, linux foundation, machine learning, medical imaging, medical record, netapp, nvidia, open-source software, pharmacy, physical examination, population health, privacy, provenance, radiology, smart city, social media, social networking service, software , startup company, steam (service), teladoc health, telehealth, time, transparency (behavior), trust (social science), twitter, vulnerability (computing), wearable technology, wi-fi, workflow, workload
Mary Bellard
Senior Accessibility Architect at Microsoft
a11y, abilitysummit2020, accessibility, aiforaccessibility, anger, application software, assistive technology, augmented reality, computer vision, deep learning, disability, eye tracking, facial recognition system, innovation, internet, machine learning, microsoft, microsoft windows, minecraft, mobile app, msftenable, psychotherapy, rgb color model, sign language, software , speech recognition, visual impairment, wearable technology, webcam
Kartik Sawhney
Software Engineer at Microsoft
a11y, abilitysummit2020, accelerometer, accessibility, aiforaccessibility, amazon echo, android (operating system), anger, application software, assistive technology, augmented reality, bluetooth, computer vision, deep learning, disability, education, eye tracking, facial recognition system, google nest (smart speakers), innovation, internet, interview, ios, language interpretation, machine learning, microsoft, microsoft windows, minecraft, mobile app, msftenable, psychotherapy, request for proposal, research, rgb color model, rochester institute of technology, science education, sign language, smart speaker, smartphone, social work, software , speech recognition, test (assessment), visual impairment, volunteering, wearable technology, webcam
Wendy Chisholm
Principal Accessibility Architect at Microsoft
a11y, abilitysummit2020, accelerometer, accessibility, aiforaccessibility, amazon echo, android (operating system), anger, anxiety, anxiety disorder, application software, assistive technology, augmented reality, bluetooth, caregiver, community, compassion, computer vision, curb, curb cut, deep learning, digital divide, disability, education, empathy, employee engagement, employment, empowerment, eye tracking, facial recognition system, geographic information system, google nest (smart speakers), health, inclusion (education), innovation, intelligence, internet, interview, ios, language interpretation, machine learning, major depressive disorder, mental health, mental health professional, microsoft, microsoft outlook, microsoft windows, minecraft, mobile app, motivation, msftenable, occupational burnout, organizational culture, orientation and mobility, pedestrian crossing, peer support, privacy, psychotherapy, question, request for proposal, research, rgb color model, risk, rochester institute of technology, science education, sign language, smart city, smart speaker, smartphone, social stigma, social work, software , speech recognition, street furniture, stress (biology), test (assessment), text messaging, traffic, understanding, urban resilience, visual impairment, visual perception, volunteering, walkability, wearable technology, webcam, wheelchair, work–life balance
Kyle Nel
EVP of Uncommon Partners Lab at Singularity University
3d printing, ai, ar, artificial intelligence, attention, augmented reality, behavior, behavioral economics, belief, biotechnology, brain, cognitive load, crispr, decision-making, design thinking, distraction, dwight schrute, economics, education, entrepreneurship, experiment, exponential medicine, eye tracking, fintech, future, future forecasting, future of learning, future of work, futurism, futurist, genetics, healthtech, innovation, insead, leadership, learning, market (economics), medtech, memory, motivation, nanotechnology, peter diamandis, proposition, ray kurzweil, retail, robotics, science, singularity hub, singularity university, space, talks, technological singularity, technology, virtual reality, vr, xmed
Pascal Mueller
Director at Esri R&D Center Zurich
2d computer graphics, 3d computer graphics, adobe, amazon hq2, android (operating system), animation, application programming interface, application software, arcgis, augmented reality, calibration, color, computer graphics, concrete, database, debugging, deployment environment, design, devops, disability, esri, esri events, eye tracking, force, frame rate, game engine, geocoding, geographic information system, gis, global positioning system, google cardboard, graphics, htc vive, immersion (virtual reality), integrated development environment, ios, latitude, learning, level of detail, library (computing), longitude, machine learning, map, microsoft windows, milwaukee bucks, mixed reality, mobile app, motion blur, oculus go, oculus quest, oculus rift, oculus rift s, open source, open world, personal computer, playstation, reality, rendering (computer graphics), royalty payment, samsung gear vr, shader, simulation, sketchup, skyscraper, software , software development, software framework, steam (service), subscription business model, substance theory, tablet computer, texture mapping, touchscreen, united states geological survey, unity (game engine), unreal engine, urban design, user interface, video game console, virtual reality, virtual reality headset, virtual world, visualization (graphics), vr photography, wearable technology, web browser, web portal, wi-fi, wisconsin herd, world wide web, xamarin , zoning
Eric Wittner
Product Manager at ESRI
3d computer graphics, 3d modeling, amazon hq2, android (operating system), application programming interface, arcgis, augmented reality, database, design, digital twin, disability, error, esri, esri events, eye tracking, game engine, geocoding, geographic information system, gis, google cardboard, htc vive, immersion (virtual reality), ios, land-use planning, library (computing), location-based service, machine learning, map, market (economics), menu (computing), microsoft hololens, microsoft windows, milwaukee bucks, mixed reality, mixed-use development, oculus go, oculus rift, oculus vr, online and offline, openstreetmap, participatory planning, positional tracking, reality, rendering (computer graphics), representational state transfer, runtime system, sketchup, skyscraper, smart city, software , software framework, steam (service), stereoscopy, system, tablet computer, technology roadmap, texture mapping, urban design, user interface, virtual reality, virtual reality headset, virtual world, vr photography, wearable technology, web application, web browser, webassembly, wisconsin herd, world wide web, xamarin , zoning
Adrien Meriaux
Software Engineer at ESRI
3d computer graphics, android (operating system), application programming interface, arcgis, augmented reality, calibration, camera, cloud, computer, computer mouse, cross-platform software, database, entry point, esri, esri events, eye tracking, force, future, game engine, geocoding, geographic information system, gis, global positioning system, google cardboard, google play, htc, htc vive, image file formats, immersion (virtual reality), ios, java (programming language), latitude, lidar, linux, location-based service, longitude, market (economics), menu (computing), microsoft hololens, microsoft windows, mixed reality, mobile app, navigation, oculus go, oculus quest, oculus rift, oculus rift s, online and offline, open world, personal computer, positional tracking, reality, rendering (computer graphics), research, routing, runtime system, samsung gear vr, steam (service), stereoscopy, tablet computer, texture mapping, time, united states geological survey, unity (game engine), user interface, virtual reality, virtual reality headset, virtual world, visual perception, vr photography, wearable technology, web application, web portal, wi-fi, world wide web, xamarin
Rex Hansen
Product Manager, ArcGIS Runtime at ESRI
3d computer graphics, android (operating system), application programming interface, arcgis, augmented reality, calibration, camera, cloud, computer, computer mouse, cross-platform software, database, entry point, esri, esri events, eye tracking, force, future, game engine, geocoding, geographic information system, gis, global positioning system, google cardboard, google play, htc, htc vive, image file formats, immersion (virtual reality), ios, java (programming language), latitude, lidar, linux, location-based service, longitude, market (economics), menu (computing), microsoft hololens, microsoft windows, mixed reality, mobile app, navigation, oculus go, oculus quest, oculus rift, oculus rift s, online and offline, open world, personal computer, positional tracking, reality, rendering (computer graphics), research, routing, runtime system, samsung gear vr, steam (service), stereoscopy, tablet computer, texture mapping, time, united states geological survey, unity (game engine), user interface, virtual reality, virtual reality headset, virtual world, visual perception, vr photography, wearable technology, web application, web portal, wi-fi, world wide web, xamarin
Coby Palivathukal
Senior Content Producer at Across Realities
across realities, android (operating system), andrés ornelas, apple inc., ar, augmented reality, augmented world expo, awe2019, coby palivathukal, cross-platform software, eye tracking, game engine, google daydream, head-mounted display, htc vive, ios, laptop, magic leap, mixed reality, mobile app, mr, palette (computing), prototype, reality, rendering (computer graphics), software , spatial computing, tethering, touchpad, touchscreen, truth, twitter, unity (game engine), virtual reality, vr, xr
Andrés Ornelas
Senior Software Engineer at Twitter
across realities, android (operating system), andrés ornelas, apple inc., ar, augmented reality, augmented world expo, awe2019, coby palivathukal, cross-platform software, eye tracking, game engine, google daydream, head-mounted display, htc vive, ios, laptop, magic leap, mixed reality, mobile app, mr, palette (computing), prototype, reality, rendering (computer graphics), software , spatial computing, tethering, touchpad, touchscreen, truth, twitter, unity (game engine), virtual reality, vr, xr
Patrick Costello
Sr. Director, Business Development at Qualcomm
5g, accenture interactive, analytics, ar, attention, augmented reality, augmented world expo, automation, awe2019, brand, eye tracking, head-mounted display, information age, innovation, insight, mr, news, patrick costello, pricing, program optimization, qualcomm, qualcomm snapdragon, raffaella camera, rendering (computer graphics), research, research and development, retail, smartphone, software testing, spatial computing, strategy, supermarket, virtual reality, virtual reality headset, vr, xr
Raffaella Camera
Global Head of Innovation & Strategy, XR (Extended Reality) | Managing Director at Accenture Interactive
awe conference 2020, 5g, accenture interactive, analytics, android (operating system), ar, attention, augmented reality, augmented world expo, automation, awe expo 2020, awe online 2020, awe usa 2020, awe2019, awe2020, brand, collaboration tool, computer, computer hardware, cross-platform software, employment, eye tracking, head-mounted display, htc, htc vive, ihg hotels & resorts, immersion (virtual reality), information age, innovation, insight, inventory, linkedin, microsoft hololens, mixed reality, mobile phone, mr, news, oculus (brand), oculus quest, omnichannel, patrick costello, pricing, program optimization, qualcomm, qualcomm snapdragon, raffaella camera, rendering (computer graphics), research, research and development, retail, sales, smartphone, software testing, spatial computing, strategy, supermarket, twitter, virtual reality, virtual reality headset, vr, xr
Hans Wernke
Vice President, Strategic Accounts at Kaon Interactive
aerospace, ar, augmented reality, augmented world expo, automation, awe2019, cake, emulator, eye tracking, hans wernke, inhance digital, ios, medication, microsoft hololens, microsoft store (digital), mr, multimedia, node.js, pharmaceutical industry, research and development, rodrick lekey, sideloading, simulation, software bug, software release life cycle, spatial computing, troubleshooting, unity (game engine), virtual reality, virtual reality headset, vr, x86, x86-64, xr
Rodrick Lekey
Technical Director at Inhance Digital
aerospace, ar, augmented reality, augmented world expo, automation, awe2019, cake, emulator, eye tracking, hans wernke, inhance digital, ios, medication, microsoft hololens, microsoft store (digital), mr, multimedia, node.js, pharmaceutical industry, research and development, rodrick lekey, sideloading, simulation, software bug, software release life cycle, spatial computing, troubleshooting, unity (game engine), virtual reality, virtual reality headset, vr, x86, x86-64, xr
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