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Jamie Renehan
Senior Manager, Advanced Analytics at Bank of Ireland
amazon alexa, analytics, body language, chatbot, deep blue (chess computer), emotion, emotion recognition, facial expression, google assistant, gratitude, language, mood (psychology), natural language generation, natural language processing, self-awareness, siri, small talk, technology, text-based user interface, understanding, user interface, virtual assistant, watson (computer), world wide web
Vincent Warmerdam
Research Advocate at Rasa
accuracy and precision, adolescence, alexa internet, algorithm, algorithms, analytics, artificial intelligence, attention, behavior, bias, big data, brandeis marshall, chart, chatbot, chatbots, command-line interface, computer, computer file, computer programming, consciousness, conversation, correlation and dependence, cross-validation (statistics), cultural bias, data model, data science, database, dimensionality reduction, dot product, end user, euclidean vector, expert, extrapolation, fiction, hyperparameter (machine learning), inductive reasoning, infoq, information, inheritance (object-oriented programming), internet forum, intersectionality, k-nearest neighbors algorithm, knowledge, kubernetes , language, language model, learning, logistic regression, machine learning, mass, matrix (mathematics), mean squared error, memory, mind, mind–body dualism, mood (psychology), mother, natural language processing, natural-language understanding, neural network, overfitting, perception, pragmatics, prediction, privacy, programming language, qcon, qcon london, qualitative research, quantitative research, racism, random forest, raw data, reality, reason, regression analysis, research, risk, science, sense, signal, slang, snorlax, social media, social science, software architecture, software development, space, standard deviation, statistical classification, subroutine, system, tab (interface), technology, text messaging, time, time series, training, validation, and test sets, transcripts, transparency (behavior), understanding, variance, virtual assistant, visual studio code, web application, whatsapp, word embedding, world wide web, youtube
Devin Doherty
Building Generational Wealth Through Real Estate at eXp Realty
alcoholics anonymous, altruism, anger, art, body language, brand, britney spears, ciara, egocentrism, emotion, empathy, feeling, gender, gratitude, language, leadership, love, mind, mood (psychology), motivation, organization, question, real estate, reason, self-awareness, social media
Shane Williams
General Manager Sales at Liquor & Hospitality at The Intermedia Group Pty Ltd
computer, cost, culture, food, forest, health, interview, linkedin, lord voldemort, lunch, mental health, money, mood (psychology), onboarding, pain, payroll, security hacker, skype, surgery, sydney, telecommuting, thought, understanding, vegetable, zoom (software)
Amber King
Director at BrightSide Executive Search
computer, cost, culture, food, forest, health, interview, linkedin, lord voldemort, lunch, mental health, money, mood (psychology), onboarding, pain, payroll, security hacker, skype, surgery, sydney, telecommuting, thought, understanding, vegetable, zoom (software)
Sue Lauritz
Director at BrightSide Executive Search
computer, cost, culture, food, forest, health, interview, linkedin, lord voldemort, lunch, mental health, money, mood (psychology), onboarding, pain, payroll, security hacker, skype, surgery, sydney, telecommuting, thought, understanding, vegetable, zoom (software)
Aparna Surendra
Technology Policy Analyst at AWO
accountability, cogx2021, communication, computational complexity theory, computer security, cyberbullying, digital literacy, disinformation, domestic violence, facebook, freedom of speech, innovation, instagram, jointheconversation, misinformation, mood (psychology), online and offline, reddit, risk, risk assessment, risk management, safety, social media, tiktok, violence, volunteering, youtube
Seyi Akiwowo
Founder and Executive Director at Glitch
accountability, cogx2021, communication, computational complexity theory, computer security, cyberbullying, digital literacy, disinformation, domestic violence, facebook, freedom of speech, innovation, instagram, jointheconversation, misinformation, mood (psychology), online and offline, reddit, risk, risk assessment, risk management, safety, social media, tiktok, violence, volunteering, youtube
Mark Bunting
Director, Online Safety Policy at Ofcom
accountability, cogx2021, communication, computational complexity theory, computer security, cyberbullying, digital literacy, disinformation, domestic violence, facebook, freedom of speech, innovation, instagram, jointheconversation, misinformation, mood (psychology), online and offline, reddit, risk, risk assessment, risk management, safety, social media, tiktok, violence, volunteering, youtube
Aidan Peppin
Senior Researcher at Ada Lovelace Institute
amazon (company), apple inc., biometrics, cogx2021, communication, critical thinking, door, education, ethics, facial recognition system, food, free market, google, innovation, jointheconversation, law, microsoft, mood (psychology), policy, prism (surveillance program), reason, regulation, research, understanding, youtube
Julie Dawson
Director of Regulatory & Policy at Yoti
amazon (company), apple inc., biometrics, cogx2021, communication, critical thinking, door, education, ethics, facial recognition system, food, free market, google, innovation, jointheconversation, law, microsoft, mood (psychology), policy, prism (surveillance program), reason, regulation, research, understanding, youtube
Matthew Ryder
Barrister (QC) at Matrix Chambers
amazon (company), apple inc., biometrics, cogx2021, communication, critical thinking, door, education, ethics, facial recognition system, food, free market, google, innovation, jointheconversation, law, microsoft, mood (psychology), policy, prism (surveillance program), reason, regulation, research, understanding, youtube
Mark Fister
Neurodiversity Catalyst | Technologist | Servant at auticon US
attention, attention deficit hyperactivity disorder, autism, autism rights movement, disability, dog, dyscalculia, dyslexia, gender, howard gardner, identity (social science), impulsivity, intellectual disability, leadership, mental disorder, mind, mood (psychology), neurodiversity, positive psychology, psychology, six feet up, sixfeetup, social behavior, social exclusion, social stigma, theory, theory of multiple intelligences
Bethany Fong
UX Lead at Google
#googleio, accessibility, android (operating system), assistive technology, attention, brand, color, computer keyboard, contrast (vision), culture, disability, energy, future, google, google announcement, google chrome, google conference, google developer conference, google i/o, google io, google material design updates, google play, google search, icon (computing), idea, library, light, luminosity, material design, material design 2021, material design at google i/o, material design updates, mobile app, mood (psychology), optics, page layout, palette (computing), pr_pr: google i/o, purpose: educate, science, screen reader, sense, skeuomorph, smartphone, social media, software bug, software release life cycle, tone (linguistics), type: conference talk (full production), typography, updates on material design, usability, user experience, user interface, user-centered design, utility, visual impairment, wallpaper (computing), web accessibility, web accessibility initiative, website wireframe, what is material design?, what’s new in material design
Christian Robertson
Android Visual Designer at Google
#googleio, accessibility, android (operating system), brand, color, contrast (vision), culture, energy, future, google, google announcement, google conference, google developer conference, google i/o, google io, google material design updates, idea, library, light, luminosity, material design, material design 2021, material design at google i/o, material design updates, mobile app, mood (psychology), optics, page layout, palette (computing), pr_pr: google i/o, purpose: educate, science, sense, skeuomorph, smartphone, tone (linguistics), type: conference talk (full production), updates on material design, utility, wallpaper (computing), what is material design?, what’s new in material design
Eric Drass
Artist at shardcore.org
ambient music, apple inc., attention, autism, brian eno, computer, data science, dna, face, gene, heavy metal music, indeterminacy (music), john cage, language, modal logic, mood (psychology), music, noise, pal, rna, severe acute respiratory syndrome coronavirus 2, singing, understanding, video game, youtube
Nadia Udalova
Head of Product Design at Moonpig
advertising, arc, arc dev, arc developer, arc devs, arc dot dev, arc.dev, arcdotdev, brand, career, codementor, codementorx, communication, community, conversation, design, design thinking, designer, emotion, facebook, freelance developer, freelance developers, freelance platform, frozen (2013 film), full time developer, gigster, hire developer, innovation, interview, learning, linkedin, memory, mentorship, mind, mood (psychology), moonpig, nadia udalova, public speaking, remote, remote dev team, remote developer, remote developers, remote engineering team, remote work, social media, storytelling, success, telecommuting, thought, toptal, truth, usability, volunteering, youtube
Lauren Peikert
Marketing Campaign Manager at Arc.dev
343 industries, adobe photoshop, advertising, alastair simpson, ambiguity, apple inc., arc, arc dev, arc developer, arc devs, arc dot dev, arc.dev, arcdotdev, argument, asynchronous communication, attention, authenticity, autonomy, backlink, blog, blogging, brand, career, codementor, codementorx, communication, community, consultant, conversation, costco, courtny cotten, creative director, css , culture, design, design thinking, designer, dropbox, emotion, emotional intelligence, employment, english language, expert, facebook, feeling, freelance developer, freelance developers, freelance platform, frozen (2013 film), full time developer, gigster, gitlab, google search, graphical user interface, graphics, halo (franchise), hire developer, html, human factors and ergonomics, idea, incentive, innovation, intelligence, internship, interview, job, job application, job interview, job search, keyword research, leadership, learning, linkedin, lisa smith, maslow's hierarchy of needs, memory, mentorship, microsoft, microsoft powerpoint, mind, mindset, mood (psychology), moonpig, motivation, nadia udalova, narrative, newspaper, nonlinear gameplay, online community, pet sounds, product, product management, product manager, productivity, public speaking, question, reason, recruitment, remote, remote dev team, remote developer, remote developers, remote engineering team, remote work, retail, résumé, search engine optimization, social media, software , steph smith, storytelling, success, technology, telecommuting, the hustle, thought, tim zallmann, toptal, true self, truth, twitter, understanding, usability, volunteering, web design, working time, world wide web, writer, youtube, zapier
Pawel Swidzinski
Senior Business Development & Strategic Projects Manager at RTB House
advertising, apple inc., brand, brick and mortar, classified advertising, communication, competitive advantage, deep blue (chess computer), deep learning, digital economy, food delivery, innovation, machine learning, marketplace, mobile game, mood (psychology), online chat, pricing, real-time computing, retail, sales, social media, storytelling, sustainability
Meik Wiking
CEO at The Happiness Research Institute
accessibility, adolescence, attention, disability, emotional well-being, eudaimonia, feeling, gender, gross national happiness, happiness, health, inclusion (education), inflation, intelligence, internet, life satisfaction, misinformation, mood (psychology), psychology, quality of life, social stigma, social support, statistics, unemployment, world happiness report
Tyish Brown
Associate Professor at Howard University College of Medicine
accessibility, adolescence, attention, disability, emotional well-being, eudaimonia, feeling, gender, gross national happiness, happiness, health, inclusion (education), inflation, intelligence, internet, life satisfaction, misinformation, mood (psychology), psychology, quality of life, social stigma, social support, statistics, unemployment, world happiness report
Beth Anne Katz
Technical Program Manager II | Microsoft PowerPoint at Microsoft
accessibility, adolescence, attention, disability, emotional well-being, eudaimonia, feeling, gender, gross national happiness, happiness, health, inclusion (education), inflation, intelligence, internet, life satisfaction, misinformation, mood (psychology), psychology, quality of life, social stigma, social support, statistics, unemployment, world happiness report
Megan Lawrence
Sr. Accessibility Technical Evangelist at Microsoft
accessibility, adolescence, anxiety, anxiety disorder, attention, caregiver, community, compassion, disability, emotional well-being, empathy, employee engagement, employment, eudaimonia, feeling, gender, gross national happiness, happiness, health, inclusion (education), inflation, intelligence, internet, life satisfaction, major depressive disorder, mental health, mental health professional, microsoft outlook, misinformation, mood (psychology), motivation, occupational burnout, organizational culture, peer support, privacy, psychology, quality of life, question, risk, social stigma, social support, statistics, stress (biology), text messaging, unemployment, work–life balance, world happiness report
Maria Liakata
Associate Professor at University of Warwick
attention, bipolar disorder, cancer, cognition, community, condition monitoring, disability, disease, evaluation, health, language, language processing in the brain, mental health, mood (psychology), natural language processing, personal computer, prediction, social media, time perception, transformer (machine learning model), user-generated content, variance, word embedding
Stephan Menzel
Honda Research Institute Europe GmbH
art, artificial intelligence, average, behaviorism, card game, color, communication, error, evaluation, experiment, games, hanabi (card game), heuristic, history, human, hypothesis, information, java (programming language), learning, mood (psychology), neural network, playing card, python (programming language), reason, robot, ruby (programming language)
Andrew Nealen
Associate Professor of Cinematic Arts at USC School of Cinematic Arts
art, artificial intelligence, average, behaviorism, card game, color, communication, error, evaluation, experiment, games, hanabi (card game), heuristic, history, human, hypothesis, information, java (programming language), learning, mood (psychology), neural network, playing card, python (programming language), reason, robot, ruby (programming language)
Youjin Chung
Assistant Professor of Geography at Clark University
art, artificial intelligence, average, behaviorism, card game, color, communication, error, evaluation, experiment, games, hanabi (card game), heuristic, history, human, hypothesis, information, java (programming language), learning, mood (psychology), neural network, playing card, python (programming language), reason, robot, ruby (programming language)
Xianbo Gao
Software Development, New York University Game Innovation Lab at New York University
art, artificial intelligence, average, behaviorism, card game, color, communication, error, evaluation, experiment, games, hanabi (card game), heuristic, history, human, hypothesis, information, java (programming language), learning, mood (psychology), neural network, playing card, python (programming language), reason, robot, ruby (programming language)
Rodrigo de Moura Canaan
PhD Student at New York University
art, artificial intelligence, average, behaviorism, card game, color, communication, error, evaluation, experiment, games, hanabi (card game), heuristic, history, human, hypothesis, information, java (programming language), learning, mood (psychology), neural network, playing card, python (programming language), reason, robot, ruby (programming language)
Julian Togelius
Associate Professor of Computer Science and Engineering at New York University
adaptation, algorithm, art, artificial intelligence, artificial intelligence in video games, artificial life, artificial neural network, association football, atom, average, batman, beach, behaviorism, bipedalism, bit, card game, cell (biology), cogeneration, color, colorado, communication, constraint (mathematics), control flow, control theory, convolution, creativity, data, door, error, evaluation, evolutionary algorithm, experiment, feedback, fitness function, food, fox, function (mathematics), game of chance, games, generation, genetic algorithm, goal, graph (discrete mathematics), greedy algorithm, hanabi (card game), heuristic, hierarchy, hill climbing, history, human, hypothesis, information, intelligence, intersection (road), java (programming language), just say no, kilogram, kullback–leibler divergence, language, learning, linear programming, liver, machine learning, map, mario, mathematical optimization, mathematics, maze, mobile phone, monte carlo method, monte carlo tree search, mood (psychology), mother, motivation, multiplayer video game, music, neural network, neuron, number, overworld, paper, pathfinding, percentage, pisa, playing card, poet, procedural programming, programming language, pronunciation, protein, psychology, python (programming language), radio, reason, red bull, research, robot, ruby (programming language), sampling (statistics), search algorithm, severe acute respiratory syndrome coronavirus 2, signal, singapore, sink, softmax function, space, speed, super mario, super mario bros., tensor, terrain, tile, time complexity, toddler, training, validation, and test sets, tree traversal, turtle, variable (mathematics), video, video game, wii
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