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CoinGeek London Conference 2020
February 21, 2020, London, UK
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CEO of Kronoverse talks esports and blockchain at CoinGeek London
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  • Description
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About the talk

Topic: FinTech

Adam Kling is bringing the power of Bitcoin SV to the eSports industry to improve integrity and increase fair play

Subscribe to the CoinGeek channel to watch more CoinGeek videos on Bitcoin and blockchain. https://www.youtube.com/coingeek

⏰ Time Stamps ⏰

00:21 EHR Data Company Introduction by Ken Hill, Founder & Chairman of the Board of PDX Inc. and EHRData Inc.

09:24 Cheryl D. Jorgenson, Chief Clinical Officer of PDX Inc. talks about the Opioid Crisis is proof of concept that enterprise blockchain solutions can address effective management of healthcare data

16:57 Ron Austring, President of Daedalos Inc. explains how nChain and Bitcoin SV is the key to delivering EHR on a global scale

35:07 CoinGeek Interviews with Johanna Botta

35:24 Patients can take control of their healthcare data with electronic healthcare records in the BSV Blockchain

36:06 Patients get paid for their data by using BSV Blockchain for EHR

=========================================================================

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Interested in learning about Bitcoin and blockchain? Read our Bitcoin for Beginners section here: https://coingeek.com/bitcoin101/

If you have a Bitcoin SV Project idea, we’d like to know about it. Submit your Bitcoin investment idea so we can launch your business right away! https://coingeek.com/bitcoin-ventures/

Be part of the next CoinGeek Conference. Pre-register for CoinGeek New York now! https://coingeekconference.com/

==========================================================================

Get more information about Bitcoin SV today! https://bitcoinsv.com/

Buy BSV using your credit card. https://buybsv.com/

===========================================================================

#Kronoverse

#AdamKling

#CoinGeekLondon

About speaker

Adam Kling
CEO at Kronoverse

Adam is an entrepreneur with over 20 years of experience in building various successful projects from the performance marketing industries. Being amazed when bitcoin dominated the headlines in 2013, he has been following blockchain technologies ever since and trying to find that perfect fit of technology and market fit. Combining competitive gaming & bitcoin opens up new worlds that he intends to take on with a passion. Adam leads the team building the FYX game technology company and platform. The FYX platform was born when they realized Ethereum/Enjin was a dead-end technology with scaling issues and could finally start imagining how esports and competitive gaming could be in the future using Bitcoin SV. CryptoFights, the first game to be released on the platform, is a turn-based fighting game based on D&D mechanics that will demonstrate that gaming and esports can be transformed with BSV by offering players game integrity, ownable items, cash tournaments, and eventually the metaverse.

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so, if you want to remember this game, Super Mario. Brothers was my favorite game growing up. Remember, getting a Nintendo for Christmas one day, and I think that it really unlocked gaming for me. I was able to immerse myself into this new world. And you can see the graphics were amazing back in the 80s and you can really you can take it with you to play with friends. But gaming is changing right now. It's not like they used to be. This is a picture from the Super Mario Maker 2 Invitational last year and they were trying to create a new category in Esports called speed running. So it's

essentially Super Mario Brothers, but with a competition. So they flew out influencers. They made a big venue. They had film. I mean, all of this promotion and ended up getting actually several million views on YouTube. So, why are they trying to do this? This is why Esports is growing like crazy last year loan billion dollars, they get finally with 454 million, Spectators watching it and just a couple of years, 1.8 billion dollars in 644 million people watching. Now, this is even more incredible. Fortnite the

top game, 64 million dollars in one year was given out as prize money and actually has more games in this chart, but she Adam a lot, but about two hundred million dollars were given out for these competitions. But what's more incredible to me is that is growing at 42% in the year. So, if you think the next couple years, there's a massive amount of money that programmers can make. Now this is a action example of section older tournament back in 2015 for a game called Dota 2. It's a 5 or 5 Team game. And as you see here it's a real quick clip. They were trying to do a boss power up

and then this other team is actually going to see them and say I have an opportunity to kill them and discover that Then they ask you to move the whole team. In a matter of seconds Wipeout, four out of the five players, they made six million dollars from that play and that was the echo slam moment and Esports, one of the famous plays Annie Sports and what you didn't hear is the crowd going nuts and broadcasters going nuts at the same time. So you had a huge dating of people busy looking at this and just going nuts with this. This was the Olympic level.

4 Esports for the Dota 2. It was a World Finals. You had teams that would they see get sponsors, they would go into Macy's, team houses. It have coaches and they would play 10-hour days to be this. Good. But I started to ask myself. What about the rest of us that can't do that. Just can't get to that level. Maybe we don't have time today. Coronavirus is creating a dedicated Esports platform for everyone so they can play from the comfort of their home with this kind of excitement. Now, the first kill a feature that coronavirus is developing is

actually native cash tournaments. Now the difference is is at to go and compete in a tournament in Esports. You have to go outside of the game. You have to go find a tournament, organizer sign up with them and then wait for the tournament to happen, but why would you have to do that? If you're already inside the game you're playing that you love. Anyways. So with criticized as you can see here is that I should be able to just have to join because it knows my identity. I should be able to play in, for example, 1 verse 1, which is the default for crypto fights, I pay an entry fee. And if

I win, I make money and I can do 5 or 5 or 10 games or elimination bracket like you see here, they can be Perpetual. They can soon as they feel like they can start, they can start on a schedule like this. I can earn prizes along the way as I went and I can even have sponsors that that Macy provide, the purse for the competition. So this is going to actually give the ability to game developers taxi monetize their game in a new way because he's sport industry does not support this right now. To Judy's tournaments, though, you have cheaters and they're everywhere. Actually, last week,

I was playing with my favorite games and everybody saying there's a cheater there. This instant like, kills on that because I was and it's just not a fun experience and it's a it's a problem in the industry and there's two main methods that they used to detect. They can use a client side detection, which is really like an antivirus software that runs and looks for suspicious programs and you have service side detection, where the game developer would it since you contracted to anti-cheat company to look on their multiplayer server and they see flag suspicious players by the

statistics. Now, This game and I just said I was playing, they use those and they're still happening. So it's not working. And that's why I put an arms race is that they're never going to really be perfect on that. I found this actually doing research fortnite. One of the top games, had a 30 million-dollar tournament and on one of the articles there is someone that because he's bragging that they cheat all the time, $80,000 is a lot of money. I don't know if that's what you in a year in a month or whatever. But either way 80000 hours plus gaming PCs just by making your own cheat

software. Sounds pretty profitable. I'm special, you think of the whole world where they can find these opportunities? When I actually had this tournament, 1,200 people were banned. At least they were caught. But when you look closer into what was actually going on, is that it wasn't just like the the client side cheats was actually collusion that was happening. So they had their friends and if they hate coming into this tournament and you know, feed me easy Kelso and I rank up in and do better in that tournament. But they get back into the tournament. Anyways, when they get banned

and that shows me that there's not really a holistic solution for identity and Esports. This is the top game in the world and this is happening. So what's the solution to all this coronavirus mapping with a lot of influence. From the bsv community is sneaking about this in a different way. We don't want to be in that arms race of trying to attack everyone, but we want to open up the data so that the community can actually look for these cheaters. Because right now, I can't see anything that's going on with the inside of a game essentially. So we're running a y

c, screening on every player that's actually on board on board and created a gamertag within coronavirus. We're going to step further and because now we're going to audit trail of every move that they make inside the game. So you know who they are and everything that they've done. So if they ever mess up and start cheating, it's going to be permanently log that we can find that. But then we're going to go a step further, like I said, is actually open this up to everyone to see. So now we have a sushi, a complete system, to where the community can actually watch, you actually have more

freedom and control about the game that you play. Now, if it cheater does get past, some of that least at first, the community is going to get smart to it, and they're going to get the ban Hammer as they say online. So, another really big thing with coronavirus that were excited about we actually came from the aetherium side. And I give me the items are a really big deal and traditional gaming right now. But in blockchain gaming, it's actually becoming really interesting because there's actually a value attached to items now. So they created is item singers on aetherium and then Marketplace

has started for me and then, you know, millions of dollars start training everyone, remember cryptokeys. So coronavirus is actually going to be creating a competing item standard for bsv, so we can actually start unlocking. So he's more powerful features that we can actually beat them in such as cheaper and faster item transfers, so we can actually do things way, faster way cheaper, you not to worry about gas prices. We can also do things that they can't do such as the actual items for the 3D model, or even the image, or even the metadata are properties of that item. Can actually

be stored on chain with bsv. So they can actually persist outside of the game. So that game developer game close down. You can actually still have it. Donut Connection, maybe increase in value cuz it's collector's item. Now, If you have a really popular game and let's say you got a million pre-registrations before you launch and then on launch day, you decide to send out a free bonus item, to get them to come and play your game. I can't imagine doing that on aetherium cuz you got to send out a million items were about gas prices and that workload bsv is going to allow us to do this

more economically. It but more importantly, Is that real popular games in the mainstream market are not a couple of thousand players you have millions of players tens of millions, hundreds of millions of players and Bs, you can actually scale from mainstream adoption. So we're really excited about being on PS v and be able to do this. I mention about aetherium with the marketplaces in the marketplace is actually came later after the item sooner. So there was a lot of items that games are putting out and they had a lot of fraud going on, cuz people are crazy trading in chat rooms

with coronavirus reaction to be creating a Marketplace, you can have these safetrade right up front. So this is really important actually create that economy that drives a lot of adoption. Now, this is kind of sad to me. There's about 20 games that are pretty much giving out all that money for four tournaments right now. And it's because any game developers can't really compete with the AAA Studios. One of those actually sticks out, is playerunknown's Battlegrounds or pubg that actually started as an indie title. Went viral got really bad cuz they can't date a

sissy invented. The Battle Royale category in the big leagues and you know, you don't really see a whole lot of Indie developers in there. They're all big studios. So the coronavirus platform actually allows indie game developers to monetize their game through these tournaments. And so you're going to end up getting more game variety. Indie developers are usually the ones that have more freedom to create, and they don't have to report to a bureaucracy. So I'm excited about that. But to understand the whole system, I mentioned the transparency. This is essentially our block Explorer for

gaming. So we're creating a data Explorer, that's inhuman readable format. So players or the community in general, can actually go and look and see what's happening. So, listen example with crypto fights where we can have leaderboards on the game stats in real-time, but also the raw Bitcoin transactions and they can actually go and jump. And look at the actual game is being played lock, or a replay of that. So to recap, vs, Creighton native cash tournaments directly inside the game, right? We have the game Integrity because we're opening up the system so

cheaters can get caught and then we're going to create a new items standard for the bsp ecosystem, so Gamers can actually have value in their items and they're going to have more game variety. Because now any developers can actually start creating these games and then we're going to open up the data to everyone, so they can see this and see what's going on. So two on board, all of these players we have to listen to have a simple sign up and have to go to know your customer and anti-money laundering screaming when they do a deposit, here's an example, for cripta fight. When you sign out

three things, real quick, gamer ID password and email. And once you do that, you sent you have created a Bitcoin wallet. You would write down your seat phrases somewhere. If you ever need to restore a new device, you would base, you put those back, the password and you're good to go. The important part is that once you've done this all games on the platform while since you work with One login, so you don't have to worry about what game you're playing or whatever. It's just soon as you log in and knows who you are. Now, the money in and out systems that were building is for everyone

in the mainstream market. So we're going to be taking Bitcoin SV and other top cryptocurrencies along with instant Bank transfers and you can credit cards along with various options for when you want it. You know, you have a lot of money that you want to actually pull that out to your bank. So a trip to find is actually a proof-of-concept to show the world that blocks and games can actually be reinvented and redesign about these new exciting features for Esports. And this one features are really happy about is their match your. So this match viewer is actually reading data from the

blockchain and rendering it through a game engine that like a light version of it and display my website. You can see the metadata combat log. How much was played for you can jump to different matches, you can search for your favorite player, ID in a pull all those up, you can look at past matches. Now, this is a really interesting thing because of the big tournament organizers have no way of knowing what happened in the past. So Bitcoin, SV actually gives this potential. That's incredible for these words Market. So if you take away with the platform is that quarter versus

actually you designing games differently, where traditionally in games client-server you know, you have a game client and that game client works with the Cloud Server. Good to go. But the way that we're doing things differently is at the game rules and mechanics that we never could see before or after you go to be stored on Chene and that creates the transparency that we need for Esports. In example, would be that you go watch a football or soccer game, we all know the rules of that game, we can all go see that game happen. At the same thing should happen for video games when you have

that kind of money involved in it. Now, another thing is that the game plan is now a, a Bitcoin wallet and your actual trading transactions for moose and your inner going to be sending them to the universe bsv gateway to process, the state of the game really fast, and it's going to send out to all the players really quick and then also broadcasting on chain. So this is really revolutionary approach because it's going to be a lot more freedom and flexibility with how games are going to be design in the future. So ask, a funny note, when I was going out, my mom would punish me by either

taking the keyboard away cuz I was playing games on it or the the controller or console that I had. But in the news, there's actually college is giving out scholarships because they're creating Esports teams now. And I asked you, what do you think the next 5-10 20 years is going to look like because I couldn't imagine back then with the Super Mario that you could actually go to college for free playing video games. Now, before I go, actually last night, we actually closed a deal with the world's largest Esports company ESL and I can't get out all the details right now

for an official press release on that. Thank you. Hyatt, Jackson, Haywood Queen geek.com. And I'm here with Adam playing from coronavirus. Now tell me a little bit more. Give me an outline of what you do. So, coronavirus is actually a gaming platform that integrating bsv into actually, it's a player. So we're creating, I sent you a new way to design games for the Wii Sports industry. Esports. Now, how is that been influenced by the Genesis upgrade on? Presuming has been

positive, or if they've been a few challenges along the way to be able to scale support Millions, hundreds of millions of players on the platform, and if we couldn't do that, then we can survive. So, we actually came from the Syrian and that's not going to work. So we're very happy with the roadmap for a bsv because it's got you going to allow us to achieve our end goals were creating actually a game called crypto fights and criticizes actually going to demonstrate how the platform can actually change how Esports operates. So one of the really interesting things about crypto fights is that

the transparency of how the game is actually develop. So, one of the things that usually happens in games, now, as you have proprietary game rules and mechanics that we don't really know how it So they call it Theory, practice. So players have to go and kind of figure out what happens in the game with crypto fights. Rashi putting that on Chene and code in JavaScript, actually, people can actually go and look at that job script or just the rules of the game, the same way that you would look at a football game and say, we know the rules, and we can go watch this with her eyes and understand

what's happening, so that design of having that transparency and games exactly what's going on the table. I think more money to come in to eat Sports because there's kind of an issue with game Integrity. Now, there's a lot of cheating and there's a lot of people I don't want to talk about it. I play multiplayer games a lot and there's always some cheaters in the area that have some, you know, I'll client-side cheats that get in there and they're actually doing this in tournaments to where they're profiting from this. So being able to make a game where has more transparency you able to text.

You find these cheaters more often and the game Integrity actually goes off and then more money can come into it on the blockchain. Give me Terry's going to be a major one, the flexibility also, with how you design a game because with coronavirus, one of our kind of grand Visions is being able to actually create things that other games can actually using their games. In Tampa would be with item so we can actually feed an item. So let's say it's a sword or if your favorite gun and that item can actually go into another game in the use by that same player that

owns it. So I call this amount of versed in the metaverse. Is the Ready Player? One sci-fi future that we're actually aiming for but we're starting with Esports because we see it growing very fast and it's a lot of issues that blocking technology such as VSP glasses. Be utilized to really change landscape for the better.

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