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Like 212. Yes, so Thai everyone, good to see. You can see some of you still getting. So, what if it takes? Yeah, enjoy. So, my name is Dimitri, the venture capital investment manager, Wisconsin, foundation. And today I going to be talking about the game 5 challenges on Larry one, there to Healing Solutions and more specifically going to talk about the key fundamental elements to unlock the volume. So, let's starts which one you press. Green awesome. Nope. Yeah, this one. So
we're going to start with the actual Countess and without actually taking into the technical complexities. Cuz that would take another two hours of overtime and we cannot afford it. But anyway, that's the topic of another device around looking at existing player. One Solutions out there. There was in fact a very limited number of change where you can have this impressive transaction triplets, right? So we all remember cryptokitties that was like bottleneck experience for the aetherium network
back then and that's caused the detritus of gas face to Skyrocket, which basically created this. Environments in which you see no point in the actually scathing this adventure anymore. So this kind of cryptic, idiot. Adventure at that point. I felt it and this is where we have layer 2 Solutions coming and saving us because they offer want to live up to Truth Hurts Solutions out there from the economic standpoint lyrics to Solutions is currently the most feasible solution for the game fight a structure and an example, would be
famous x infinity. That's the one mentioned multiple times on this conference say, is that it's there to solution bells on their own experience, sidechain known as running. So that's the same design by this timer has become behind action fantasy. And not just that recently announced the launch of their own decks. It's the first decentralized exchange and honest Katana on the run in the site changed. So basically, what they are doing is incentivising the community and providing them with more utilities. That they consider explore the manual that goes
in the crypto space. So kind of connecting game 5 with a defy and that's like the game changer. They're so slow right now. You can provide liquidity using your coins. You earned playing x infinity, to celebrate your return on investment. Let's go next. Yeah, so and then you have this letter to solution known as the zero knowledge roll up. Immutable X. That's that's the best examples to You're. So the thing about the zero, knowledge roll up, is that it
actually allows users to trades at zero cast Coast, right? And I mean, that's, that's the game changer out there. And also you have this self custody of your nfv. So like your privacy in your cans, in that sense and unimaginable acts, which is basically The NFC Marketplace full Market places and we have God's Unchained. There's another popular game out there and alluvium which hasn't been released yet. But you can see this huge speculation on eluvium. So users are waiting for this game and you can see it as speculative activity on the market, even though
the game hasn't been even released. So that tells us something that You can actually create the volume even before launching the product itself. And that's what you blame game by. If you come up with interesting money, Legos and deploy, your Solution on optimal Chinese, which is the layer one solution is that they have better interconnectivity. So, as of today, we have over 40 Bridges. Connecting two layer, one Solutions and having this interoperability. You can come up with as many
Mi Amigos based on Jason or probability as possible. Like, if you take defy as an example, the one could simply use the polka dot native token, which is thought to use it as a collateral to take out loan on the Mater protocol. So I guess you take dye as a loan and then you use this diet to participate in some yield Junior, 18, strategies on the direction. For example, so this level interoperability What we have in Defy is exactly what we need for the game fight to sell their boost, the velocity of game tokens. And when you bust, the velocity of game tokens
and you created different utilities and Provisions and then use for the users to explore to participate in this differently, creative activities. I mean, that's insane. Potential out there. now, let's talk about the Fundamental elements so Quantum Ventures, we came up with six elements. It's kind of a part of our fundamental due diligence. So, how to basically unlock the value for your game token, and also forward the game hubs. So you can have game hubs in crypto space. The same way. You have PlayStation Network, for example,
or the Zynga, that's like social game development company in the US. Start with the dowel framework. So what this thing stands for is basically by implementing the Dow layer into your gaming solution. You basically regards our top contributors and it's like a Sandbox, right? And, and initially needs to be a semi centralized in my opinion because you need to nurture the community and you need to navigate it until it matures so that it exists pretty much on its own. And well in my opinion a great example would be a synthetics protocol so they
have this do infrastructure which I think is Like the one we should use as an example when it comes to the Dow infrastructures. Also, the thing I wanted to share here is as we talked about, not just games but game studios game for IHOP's, you can think of is a PlayStation Network or Zynga, where users? Good steak restaurants - token to support their favorite project. The same way you do on the polka dot Echo System, where you know that you can stake the. Calling to support your favorite projects that participate in the parent chain,
slot, auctions. And by supporting them, you actually get this rewards as an hour earlier full of supporter. So that's something I mean if we Implement even some are elements of bee stings you have on the polka dots at the system and it's it's it's going to be a game-changer in the game 5. So we we really more tour for the projects that come up with this kind of solutions out there to boost the velocity of their native person talking. Second point is causing game transfers. So lonesome. We strongly believe in shared economies. Basically, an example of what
you're playing unique Assets in Game X and, you know, that's using this as if you can exchange it for another Associates on game too. So if before that you, you wanted to try the second game, but you are thinking like, okay, I'd rather start the second game with some kind of user user experience post. And I know that's if I can, ya get this item in the game. I good at and exchange it for another valuable asset out there in the second game. While best describes the close game
transferability, Wichita other bus, not just the talking of DMX, but also the velocity of the game rye. And basically, when we have this job or you have different games interconnected the, the NFC Marketplace, I mean, that's that's a huge potential out there. So now let's talk about the money. That's the word. I like and yeah, I think about the money like us is that Encrypt, the games you can monetize the time people spend playing games, right? So basically, you,
you make them feel like they are not actually wasting time, which is very important because that's way you can send to voice them to create different job, activities out there. So if you take Asian market is an example. I mean, we have many Gates, making money just Playing for somebody. So literally that are people that pay you money, so that you play for them because they want you to achieve the to unlock all of these achievements in game. So that's you how this full ammunition.
And then you can, you can encounter the final boss in the game. So for some people who have money and they're willing to pay for your time. So that's something we can monetize in the game. For I can also if you heard of the saying, as the NFC Bates loans, so it's something we are building. Now in paper space, you can use your entity as a collateral to take out loan, it say, in the cerium. And imagine this thing that you use this experience to Kind of participate in liquid
is simmering on Garden tulip Tulip Garden, which is deformed based on Solana, very have things like welts and 11th liquidity money. So, I mean that's that's a huge Spectrum out there. Matching system. This is more like an internal feature that I think should be present in games. It's like, if we talked about the competitive games, it is important to provide equal opportunities, right? Because with this proper matching system, by implementing ranking in scoring
systems, you can create users based on their experience. There is no way that newbie encounters a professional gamer and because we know if you encounter a professional gamer who has a better combination, for example better and if these whatever he's going to be busy all the time, which is not entertaining for you anymore, right? So that's why it's very important to make sure that same games we have equal opportunities. Educational elements. Well, that's, that's for sure. It's something we need to have in game in game Hobbs.
It's all about the interactive guides that basically navigate to free the game and showcase all elements of the game users need to be aware of in order to unlock this early potential, so that you could come up at like for the best strategy to play with at start. And then the entry barrier, like 400 x infinity, for example, if you know the unit to have free access to to get started and I just texted price. So you need to have free access and it's around $200 in total,
so it can be a big sum of money for some players. For example, and of course, there are some ways an accident fancy to kind of still got this free access for free, but that's, that's a different story. That's a complex part of x infinity. That's why I mean he's doing just, right. It's just that this entry barrier is, it's a bottleneck at some point. So I do believe that this is where all the games going to come taste by implementing this low entry, barrier infrastructure, like zero Coast, or even providing some early incentives.
Yeah, well, basically, these are the six elements, fundamental elements ideal. A h game or game Studio. Should Implement all of the elements B. Well, we don't live in the ideal world. So this is like the inspection you can play with to choose this elements and flavors like like we have in the box and this thing down this Trail. Am I just going to be at 6 Slammer, whatever? So, yeah. Let me check if I have another slice here. So yeah, I forgot to put the thank you slide. But thanks a lot for your attention. I never take your time for granted. So thanks for coming. And yeah, if you have some
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