We would like to present how we use Blender in our HPC Environment. We introduce our modification of Blender Cycles for HPC Environment. We describe it on numerous tests that have been provided while rendering the scenes from Agent327, The Daily Dweebs and Spring. We also show some rendering results on HPC architecture seen from the different perspective such as energy efficient rendering. At the end, we mention our plugins in progress, that could be used for medical imaging, scientific visualization and VR within Blender.
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