"Make it Move" will be a casestudy of different motion design and character work. It will cover easy to apply design principles and rigging/animation insights for motion graphics and moving characters.
creating character illustration with animation in mind
combining cloth and softbody dynamics with characters
making use of simple driver expressions for animation
quick insight on exporting these animations to unity
The case studies will be all be displayed with clean and easy to understand screen captures, making the talk accessible and understandable to as many as possible.
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