In this presentation, we propose an overview of the work of our team in Airbus Defence & Space:
- How we setup a pipeline for 3D visualisation of industrial products, and how we use blender & glTF file format to get away fbx from our pipeline.
- How we use motion capture for some short films, and how Blender, python API & open source addons help us to manage some shots.
- How we use Blender to produce some short films. We used Blender for the main steps of our productions, 2D layout, 3D layout, modelling, animation, lighting, rendering and compositing.
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