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Talks about Architecture and Designing

Watch best presentations on challenges, solutions, trends and outlook in Architecture and Designing.

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Immersive as a Catalyst for Social Change - Jenny Weinbloom, Executive Producer of Meow Wolf Denver

02/23/2019
Views 262
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actor, art, autonomy, behavior, conversation, democracy, experience design, feeling, immersive theatre, meow wolf, risk, science, social change, social impact, space, child, curiosity, desert, elevator, eternal return, free will, goat, halloween, immersive theater, narcissism, obedience (human behavior), sleep no more (2011 play), species, theatre
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Through the Eyes of Another - David Reynoso, Creator/Director, Waking La Llorona

02/23/2019
Views 164
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design, empathy, immersive theatre, knowledge, mexico, mind, motivation, nothing, reality, technology, time, virtual reality, belief, curiosity, hernán cortés, la malinche, love, mexican americans, parallel universes in fiction, san diego museum of man, sexism, signal, soundtrack, truth, virtual reality headset, visual perception
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Playable Theatre: Game Design for Immersive Performance - Celia Pearce, Northeastern University

02/23/2019
Views 662
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agency, art, concept, conversation, ethics, experience design, game design, game mechanics, idea, immersive theatre, mind, narrative, research, storytelling, adventure game, alternate reality game, brainstorming, diegesis, documentary film, erving goffman, escape room, frame analysis, harry potter, hogwarts, live action role-playing game, ritual, role-playing game, social science, swiss family robinson (1960 film), theory
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Space as a Game Console: Building a Multifaceted Space - Yvonne Chang & Jae Lee, Wildrence

02/23/2019
Views 167
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business, chance the rapper, color, community, design, ecosystem, green, immersive theatre, information, new york city, nyc, planet, society, technology, venue, berkeley, california, civilization, color temperature, fire, image scanner, kitchen, light, lighting, mirror, prayer, prophecy, text messaging, truck driver, utopia
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Developing Content for Location-Based VR - Jenni Cook, Head of Production, Dreamscape Immersive

02/23/2019
Views 183
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conversation, dreamscape, dreamscape immersive, empathy, lbe, location-based entertainment, vr, amc theatres, airport check-in, americans with disabilities act of 1990, beast (beauty and the beast), brainstorming, haptic technology, hearing loss, imax, indiana jones, men in black (1997 film), projection screen, steven spielberg, storyboard, suspension of disbelief, the walt disney company, visual impairment, walt disney, walt disney animation studios, walt disney imagineering
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Through the Wardrobe - Sean Stewart, Creative Director and Design Director, Magic Leap

02/23/2019
Views 882
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email, emotion, motivation, altavista, amazon alexa, archive of our own, blink (doctor who), cemetery, fan fiction, google home, harry potter, harry potter fandom, hidden-surface determination, hogwarts, home cinema, j. k. rowling, luck, lucy pevensie, movie theater, penicillin, piglet (winnie-the-pooh), star wars, the chronicles of narnia, weeping angel
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Volumetric Video - Suzanne Leibrick, Intel

02/23/2019
Views 1.71 K
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computer vision, frame rate, pixel, science fiction, siri, storytelling, video, albert einstein, camera, chroma key, computer keyboard, glasses, grease (film), imax, reality television, special effect, stereoscopy, theory, understanding, virtual camera system, visual perception, volumetric video
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Designing for Physical & Social Spaces - Gemma Brockis, Cofounder, SHUNT

02/23/2019
Views 248
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debate, mathematics, mind, reality, reason, sound, time, aesthetics, clothing, curtain, elevator, england, english civil war, fiction, loft, movie theater, myth, noise, novel, proscenium, silence, the clash, theatre, thought, victorian era
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AREA15: A Portal into the Immersive Economy - Winston Fisher, CEO, AREA15 & Partner, Fisher Brothers

02/23/2019
Views 522
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advertising, brand, business model, creativity, customer experience, economy, entertainment, imagination, immersive experiences, interactivity, interest, justice, real estate, reality, retail, shopping, social media, spaces, startup company, venues, warehouse, adaptive reuse, argument, conference call, counterculture, landlord, liberty, museum
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Full Agency Storytelling - Johanna Koljonen, CEO, Participation Design Agency

02/23/2019
Views 696
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concept, consent, design, divorce, entertainment, hero, immersive design, language, larp, memory, mentorship, mind, nothing, participation, reality, reason, simulation, time, youtube, hope, horror film, immersive theater, live action role-playing game, museum, serial killer, sexual violence, spongebob squarepants, violence
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Writing for Immersive & Interactive - Samantha Gorman & Tanya Leal Soto, Tender Claws

02/23/2019
Views 495
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augmented reality, emotion, entertainment, immersive design, interactive writing, ios, narrative, pain, reason, science, storytelling, time, user interface, virtual reality, writer, adventure game, android (operating system), media studies, mind map, narration, nonverbal communication, reality television, screenwriting, story within a story, storyboard, stream of consciousness, the fly (1986 film), unreliable narrator, virtual reality headset
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The Future of Narrative in Immersive Environments - Stephanie Riggs, Refinery29

02/23/2019
Views 1.02 K
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feeling, happiness, idea, immersive design, immersive technology, instagram, intelligence, knowledge, machine learning, narrative, psychology, storytelling, virtual reality, aristotle, free will, gratitude, haptic communication, immersion (virtual reality), immersive theater, interactive storytelling, oculus rift, oculus vr, sense, virtual reality headset
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When Game and Theatre Collide - Haley E.R. Cooper & J. Cameron Cooper, Strange Bird Immersive

02/23/2019
Views 725
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acting, brand, entertainment, escape rooms, feeling, hypothesis, immersive theatre, mind, news, puzzles, space, storytelling, strange bird immersive, the man from beyond, time, attention, consciousness, escape room, harry houdini, immersive theater, maze, myth, plot (narrative), sense, sleep no more (2011 play), spacetime, talk radio, theatre, theory, video game, visual impairment
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Setting the Tone - Ethan Stearns, MWM Immersive (Carne y Arena, Chained)

02/23/2019
Views 1.8 K
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art, carne y arena, chained: a victorian nightmare, concept, entertainment, ethan stearns, experience design, feeling, future, learning, memory, mind, mixed reality, mwm immersive, narrative, onboarding, reality, time, virtual reality, virtual world, a christmas carol, charles dickens, ebenezer scrooge, immersive theater, memento (film), mexico–united states barrier, past, perception, stage management, subwoofer, video game
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Disruptive Alchemy for an Immersive Future - Fri Forjindam, Cofounder, Mycotoo

02/23/2019
Views 630
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art, brand, entertainment, experience design, experiential marketing, film, immersive theatre, innovation, instagram, marketing, marketing activations, reality, reason, shopping, social media, storytelling, time, bollywood, engagement marketing, experimental theatre, fiction, fourth wall, immersive theater, kung fu panda, proscenium, sephora, text messaging, westworld (tv series), whitney houston
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Spiritual Trespassing: First Step on Ancient Territory of Adventure and Play - Ida Benedetto

02/23/2019
Views 1.17 K
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computer, computer programming, culture, experience design, human, immersive theatre, leadership, new york city, operating system, reason, risk, software , structure, system, transformation, user experience design, attention, buddhism, chani nicholas, consciousness, harry potter, hotel, pocono mountains, shamanism, trance, unconscious mind, waldorf astoria new york, wisdom
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Jeff Veen | Crafting a Creative Culture

10/12/2019
Views 5
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analytics, cloud computing, creativity, empathy, innovation, instagram, intelligence, money, productivity, reality, reason, silicon valley, startup company, statistics, venture capital, blaine anderson, brainstorming, compassion, fiction, gmail, invention, shame, user-centered design, sat, winnie-the-pooh
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