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Aljoscha Burchardt & Mario Brandenburg | A paper tiger aiming for the moon. Can Germany make AI?

11/17/2020
Views 81
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algorithm, debate, facebook, law, learning, privacy, robot, startup company, statistics, classroom, common sense, contract, european single market, general data protection regulation, teacher, type i and type ii errors, wormhole, christian lindner, free democratic party (germany)
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A New Era of Collaboration in Mixed Reality

05/27/2020
Views 19
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augmented world expo, computer, mixed reality, reality, research, simulation, space, statistics, tool, training, virtual reality, virtual world, calibration, classroom, collaboration tool, computer file, laptop, unity (game engine), usability testing, use case, verification and validation, virtual reality headset, visualization (graphics), xbox one, eye tracking, awe online 2020, awe usa 2020, awe conference 2020, awe2020, motion simulator
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Lynx: A New Chapter for Mixed Reality

05/27/2020
Views 166
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frame rate, linkedin, magic leap, music, nothing, productivity, twitter, usb-c, eye, headset (audio), industrial design, lens, microphone, optics, sd card, samsung galaxy, stereoscopy, usb, phone connector (audio), awe online 2020, awe usa 2020, awe conference 2020, awe expo 2020, awe2020
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User Research for Spatial Computing Experiences

05/26/2020
Views 75
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augmented reality, computer vision, experience, future, innovation, mind, physics, reality, reason, research, smartphone, space, spatial computing, user experience, virtual reality, angry birds (video game), human–computer interaction, interaction design, joke, lo-fi music, microsoft hololens, mobile phone, target audience, eye tracking, keyboard technology, awe conference, awe online 2020, awe usa 2020, auggie awards 2020, auggie awards, awe conference 2020, awe expo, awe expo 2020
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Breaking News on Disruptive Products and Tools: Qualcomm

03/25/2022
Views 549
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augmented reality, central processing unit, computer hardware, frame rate, internet of things, machine learning, mixed reality, video, virtual reality, youtube, camera, computer monitor, exposure (photography), eye, facial recognition system, image resolution, lens, low-power electronics, sensor, use case, virtual reality headset, visual perception, eye tracking, shutter speed, high frame rate, computer science 2021, computer science event, computer science event 2021, machine learning 2021, machine learning technologie, tinyml foundation, tinyml2021, tinyml talks 2021
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Keynote: Efficient Audio-Visual Understanding on AR Devices

03/25/2022
Views 1.76 K
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artificial intelligence, augmented reality, cloud computing, compiler, computer graphics, computer hardware, computer science, computer vision, computing, internet, learning, machine learning, machine learning tools, neural network, smartphone, software , tensorflow, virtual reality, wireless, bandwidth (computing), image segmentation, internet access, microphone, multimodal interaction, program optimization, speech synthesis, eye tracking, computer science 2021, machine learning architectures, tinyml2021, machine learning 2021, vikas chandra
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Image sensors for low power applications

03/22/2022
Views 2.62 K
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artificial intelligence, augmented reality, automl, computer vision, machine learning, machine learning tools, photography, pixel, tensorflow, video, virtual reality, amplifier, analog-to-digital converter, battery charger, camera phone, capacitor, data compression, image resolution, power supply, eye tracking, electric power, semiconductor device fabrication, charge-coupled device, clock signal, signal-to-noise ratio, image sensor, computer science 2021, machine learning approaches, machine learning architectures, machine learning techniques, tinyml2021, song chen tutorial, machine learning tool, song chen, tinyml2021 tutorials, active-pixel sensor, high dynamic range, image noise
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The Future of the Immersive Metaverse with Artur Sychov on BlockDown 4.0 Day 1!

04/15/2021
Views 210
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advertising, art, brain, experience, human, imagination, nothing, reality, reason, technology, time, virtual reality, virtual world, avatar (computing), elevator, immersion (virtual reality), market (economics), mobile phone, nature, perception, stereoscopy, tablet computer, virtual reality headset, eye tracking, ready player one (film)
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America's Crises and Silicon Valley's Third Era of Institutional Innovation

07/15/2020
Views 788
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advertising, augmented reality, education, learning, mobile app, youtube, incarceration in the united states, jim henson, language acquisition, sesame street, violence, war on drugs, eye tracking, the muppets, shania twain, sandbox game, ernie (sesame street), oscar the grouch
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Direct-to-Avatar Will Dwarf Direct-to-Consumer

02/27/2021
Views 15
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cryptocurrency, game engine, gamification, money, social media, virtual world, youtube, consumerism, economic bubble, incentive, sense, sneaker collecting, technological singularity, video game, web 2.0, direct-to-consumer, metaverse, brittany kaiser, octalysis
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1 468 ₽
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Panel: Healthcare Provider IoT Strategies – Center of Excellence Discussion

12/11/2020
Views 4
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augmented reality, blockchain, digital transformation, health care, ibm, internet of things, linux foundation, machine learning, nvidia, software , telehealth, chronic condition, digital twin, emergency department, pharmacy, physical examination, population health, radiology, wearable technology, eye tracking, dissection, cadaver, internet of medical things
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1 835 ₽
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Innovation & Accessibility: A Race with No Finish Line | IMAGINE

05/28/2020
Views 637
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a11y, abilitysummit2020, accessibility, aiforaccessibility, disability, internet, microsoft, mobile app, msftenable, psychotherapy, sign language, software , speech recognition, anger, application software, assistive technology, facial recognition system, microsoft windows, minecraft, rgb color model, visual impairment, wearable technology
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SU Global Summit 2019: Day 2 - Kyle Nel

08/20/2019
Views 1.06 K
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3d printing, ai, ar, artificial intelligence, augmented reality, behavior, behavioral economics, biotechnology, brain, cognitive load, crispr, design thinking, economics, education, entrepreneurship, experiment, exponential medicine, fintech, future, future forecasting, future of learning, future of work, futurism, futurist, genetics, healthtech, innovation, leadership, learning, medtech, memory, motivation, nanotechnology, peter diamandis, ray kurzweil, retail, robotics, science, singularity hub, singularity university, space, talks, technology, virtual reality, vr, xmed, attention, belief, decision-making, distraction, market (economics), proposition, technological singularity, eye tracking, insead, dwight schrute
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Virtual Reality (VR) and Augmented Reality (AR) with ArcGIS

11/06/2019
Views 10.98 K
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augmented reality, google cardboard, htc vive, ios, xamarin , android (operating system), geocoding, immersion (virtual reality), microsoft windows, oculus go, oculus rift, rendering (computer graphics), steam (service), tablet computer, virtual reality headset, wearable technology, eye tracking, vr photography
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Coby Palivathukal & Andrés Ornelas: Lessons learned developing for multi-platform XR

05/31/2019
Views 125
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across realities, andrés ornelas, ar, augmented reality, augmented world expo, awe2019, coby palivathukal, game engine, htc vive, ios, magic leap, mixed reality, mobile app, mr, reality, software , spatial computing, twitter, virtual reality, vr, xr, android (operating system), apple inc., cross-platform software, google daydream, laptop, palette (computing), prototype, rendering (computer graphics), touchpad, touchscreen, truth, unity (game engine), eye tracking, head-mounted display, tethering
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Virtual Merchandising - A New Reality for Market Research Panel at AWE USA 2019

05/31/2019
Views 212
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5g, accenture interactive, analytics, brand, innovation, news, patrick costello, qualcomm, raffaella camera, research, retail, smartphone, software testing, strategy, information age, insight, pricing, program optimization, supermarket, head-mounted display, qualcomm snapdragon

Hans Wernke & Rodrick Lekey: Preparing your team for a new XR platform; 7 key take-aways

05/31/2019
Views 44
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ar, augmented reality, augmented world expo, automation, awe2019, hans wernke, inhance digital, ios, mr, multimedia, node.js, rodrick lekey, simulation, spatial computing, virtual reality, vr, xr, aerospace, cake, emulator, medication, microsoft hololens, microsoft store (digital), pharmaceutical industry, research and development, sideloading, software bug, software release life cycle, troubleshooting, unity (game engine), virtual reality headset, x86, x86-64

AR and VR What's Coming When

11/10/2018
Views 217
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accessibility, ar, augmented reality, computer hardware, conference, cornell, deep learning, disability, entrepreneurship, game engine, google, instagram, ios, iris vr, magicleap, mixed reality, mobile app, nyc, nypc, obsess, product, product management, product manager, retail, snapchat, techstars, times center, viro, virtual reality, vr, 3d computer graphics, android (operating system), inventory, oculus quest, oculus rift, understanding, virtual reality headset, wearable technology, eye tracking
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Machine Learning Inside the Car

06/02/2017
Views 958
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3d modeling, computer graphics, computer vision, deep learning, machine learning, nvidia, prediction, self-driving car, 3d computer graphics, artificial neural network, attention, clockwise, ground truth, kinect, motion capture, recurrent neural network, rendering (computer graphics), rotation, tegra, training, validation, and test sets, webcam, eye tracking, range imaging, speech processing
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