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Learn about your audience: Mobile gamer insights

07/12/2021
Views 2.14 K
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creativity, game, google for games, google games, google play, interview, marketing strategy, mobile game, mobile games, qualitative research, reason, research, social media, south korea, user research, ux research, action role-playing game, aesthetics, audience measurement, bit, gamer, insight, microtransaction, role-playing video game, self, social norm, target audience, word-of-mouth marketing, type: conference talk (full production), purpose: educate, game development conference, game development event, ggds, ggds 2021, google for games 2021, google game development, googleforgames, pr_pr: google for games, segmentation analysis, mobile gaming in south korea
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The Value of Structure and Transparency by Meena Kothandaraman (UX Burlington 2019)

05/03/2019
Views 251
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qualitative research, research framework, user experience research, user research, ux research
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Great User Research for Non Researchers by Steve Portigal

07/16/2019
Views 1.64 K
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bias, conversation, emotion, empathy, expert, feeling, language, malcolm gladwell, mind, mind the product, mtpcon, prodmgmt, product management, question, research, risk, technology, twitter, user research, attention, form factor (mobile phones), goal, gratitude, phrase, rapport, satisficing, sense, social science, systems theory, zoom (software)
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