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Vora, Portilla, and Choudhary: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
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Silke Dodel: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
Views 44
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Joy and Nanath: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
Views 25
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Nelson Correa: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
Views 37
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Connor Cane: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
Views 47
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Fowler and Meise: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
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Keynote Speaker Tom Creamer: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
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Conference Welcome: FAU Virtual Data Science, Analytics, and AI Conference 2020

11/14/2020
Views 48
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Challenges and Opportunities for Creating Agents in Commercial Games

10/23/2020
Views 13
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Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games

10/23/2020
Views 26
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Watershed Graphs for Faster Pathfinding in Binary Occupancy Grids

10/23/2020
Views 7
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Tree Search vs Optimization Approaches for Map Generation

10/23/2020
Views 12
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Video Game Level Repair via Mixed Integer Linear Programming

10/22/2020
Views 8
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Generating Game Levels for Multiple Distinct Games with a Common Latent Space

10/22/2020
Views 10
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Game Level Clustering and Generation using Gaussian Mixture VAEs

10/22/2020
Views 14
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Personalized Procedural Content Generation for Increased Player Agency

10/22/2020
Views 12
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A Good Story is One in a Million: Solution Density in Narrative Generation Problems

10/22/2020
Views 15
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Computer-Generated Music for Tabletop Role-Playing Games

10/22/2020
Views 7
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Bringing Stories Alive: Generating Interactive Fiction Worlds

10/22/2020
Views 33
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Geometry Of Hiding: Generating Visibility Manifolds

10/22/2020
Views 3
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A Demonstration of Anhinga: A Mixed-Initiative EPCG Tool for Snakebird

10/22/2020
Views 2
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Trouncing in Dota 2: An Investigation of Blowout Matches

10/22/2020
Views 2
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Studying General Agents in Video Games from the Perspective of Player Experience

10/22/2020
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Say "Sul Sul!" to SimSim, A Sims-Inspired Platform for Sandbox Game AI

10/22/2020
Views 13
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Reinforcement Learning with Quantum Variational Circuits

10/22/2020
Views 21
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PAIndemic: A Planning Agent For Pandemic

10/22/2020
Views 11
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Image-to-Level: Generation and Repair

10/22/2020
Views 12
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Exploring Livestream Chat Through Word Vectors

10/22/2020
Views 4
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Evaluating and Comparing Skill Chains and Rating Systems for Dynamic Difficulty Adjustment

10/22/2020
Views 35
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